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BW AI project Update

Posted by Ragnar "Entropy" Birko 6 years ago
The new RacineRama AI has reached a walloping 51000 plus downloads (and climbing!) between all the sites it was uploaded to, including YaoYuan and YGclan where it is currently one of the hottest downloads in their download sections

» YaoYuan.com Check the first choice, if you do not speak chinese or korean you will recognize the words "AI" and "Racine".

» YGclan.vgaclub.co.kr

» pgr21.com

The majority of the feedback has been favorable. Many of course have written us to show off how they could beat it without truly understanding what the project is about. One even laughed at us because the computer still followed his worker when he harrased the townhall (i.e nexus, cc, hatch). Many have complained that the computer 'is cheating'. To answer them I would like to point out that the original computer always cheats and yes it is programmed to have total vision.

Unfortunately, we still cannot change the micro AI of the computer, only its macro. This is why we used the giv_money command to try and compensate the computer's weak micro. At specific points in the Building order tree the computer will recieve extra money and gas to help boost its unit and tech tree. The end result is a better emulation of a human player than the original computer AI. Our version, without the giv_money command, can easily beat any other version out there, original or not. So, yes it does 'cheat', but remember it is for your benefit in the name of a good challenge.

A little information on how it works now that many have tried it. The match up is comp versus user, the number corresponds to the number of random strats it can make followed with a small explanation of the strategy.

  • TvT/2
  • gol/vult rush
    tank/gol attacks
  • TvZ/3
  • fast 5 marines rush
    regular M&M rush
    no rush, big tank+M&M rush later
  • TvP/4
  • gol/vult rush
    tank/gol attacks
    fast tank/vult rush
    big tank/vult attack
  • ZvT/5
  • 6 pool ling rush/fast lurk attack
    2 hatchery ling rush
    fast expand/hydra/lurk
    fast expand/muta/ling
    2 hatchery/muta/ling
  • ZvZ/4
  • ling rush
    3 hatch hydra/+1 carapace rush
    2 hatch/muta rush
    2 hatch/scourge rush
  • ZvP/7
  • hydra/ling attack
    30 ling rush
    6 pool ling rush/fast lurk attack later
    2 hatch ling rush
    fast expo/hydra/lurk
    fast expo/muta/ling
    2 hatch/muta/ling
  • PvT/4
  • 12 zeal rush
    dark templar rush
    quick zeal/goon attack
    regular zealot/goon attack
  • PvZ/2
  • tech goon/zeal
    slow zeal/archon/temp/goon attack
  • PvP/5
  • goon/reaver attack
    12 zealot rush
    dt rush
    fast zealot/goon attack
    zealot/goon attack

    What matchups are the hardest?

  • ZvZ : Really Hard
  • PvT : Very Hard
  • TvT : Hard
  • ZvP : Challenging
  • PvP : Challenging


  • Our next version will be even better. Thanks! Support questions: negativegene@yahoo.com

    One final important note
    If you want to return to the normal AI just click uninstall on the loader. If you try and make a game with some one who does not have the AI, especially in UMS setting or OBS maps you will drop. So do not forget this or you will be scratching your head for a while until you figure it out on your own.

    Canada Racine_
    Script Programer
    Russia BSW_rama
    Loader Programer
    Argentina Entropy
    Dreamer

    Download it at » Entropyzero.org or here at GosuGamers.net in the utilities section.


    Links
    Starcraftgamers.com - Broodwar AI Project News
    Entropyzero.org - Download it if you have not tried it.
     
    comments
    6 years ago
    #1 ZoXXeR
    NIce, I'll try it when I find time for it. :)
    6 years ago
    #2 iNfeSteD[KB]
    cool thing, it's could be good to have when you miss your Internet-connection~
    6 years ago
    #3 Shauni
    Ive got modem, i downloaded it and i must say ITS A LOT better than the standard AI. I played some ZvZ and if he wouldnt have been so defensive he would have beaten me with lings... And the AI plays really nice on island-maps. GJ.
    6 years ago
    #4 deadcat
    yeah nice AI , i lose PvT LOL but win PvZ . ok it's good for newbie like me to practise , if i play in Stargate now i always get raped in like 10 minutes T_T
    6 years ago
    #5 hasulingi
    i played some games its at least more fun good work.Keep it up :)
    6 years ago
    #6 JollYRoGeR
    yeah, indeed cool.. harder to beat than mazor after all..
    6 years ago
    #7 iNfeSteD[KB]
    Is it possible to construct your own AI-thing?
    6 years ago
    #8 mBiT]ToxicTearS
    nice ki better then the normal one but the t in pvt is to defensiv, it is so easy to win ... does it work on the bnet 2n2 .. ?
    6 years ago
    #9 Jandos
    nice good work
    6 years ago
    #10 BerG_zerG
    wtf ??? ZvsZ really hard ??? i have 9 - 37 B.net ZvsZ statistics !!!!! I really suck in ZvsZ
    But against the new AI i have ZvsZ 4-0. Just go strait muta and the AI has no chance.
    6 years ago
    #11 Shauni
    #11 It isnt THAT hard. Dont expect it to be harder opponent than ppl at bnet or stargate, but try going fastexp and defensive style and ull see ;o.
    6 years ago
    #12 l3wDl-eAmYo
    you can train some macro at least :o
    6 years ago
    #13 iNfeSteD[KB]
    You can always abuse the "AI-guy", but I must admit that zvz was very hard, I made exp faster than him etc but he still had 2x my muttas + upgrade in the begining ^^
    6 years ago
    #14 JollYRoGeR
    #14 that's life!
    6 years ago
    #15 Homot
    #15 That's true
    6 years ago
    #16 BerG_zerG
    #14 hm , I just went 12 hatch in Main ,11 Pool , strait spire and mutas
    and as i attacked the AI with 4 Mutas it was just building its spire.
    And this one happend all 4 times , so cant see your point.

    But nevertheless sometime in the future these AI guys hopefully will create an AI that rocks.
    6 years ago
    #17 Heizer
    i like this ai and i needed 52 min to kill an p ai@ lt as t . ok my terran isnt good but wtf?
    6 years ago
    #18 Kapone
    its ZvT still suxx i'm below 900 at stargate and i owned AI easily. Main pb is that his lurk micro is still awful. If no hydras around you can own 5 lurks with 12 marines without scan ^^ he keeps unburowwing them when you get out of range and he's way too careless.
    6 years ago
    #19 Kapone
    1 good point is that it expands like mad. If you play too defensive he can own u.
    6 years ago
    #20 Entropy
    ..now u see why we want to find a way to change the Micro AI of the comp so bad?
    4 years ago
    #21 WrongSide
    Not working.. Just gives me an error msg and then closes the installer
     
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