Advertisement
Latest StarCraft VODs
Advertisement
Search
| Members \ ReiKo | ||||||||||||||||||
| ||||||||||||||||||
|
Created 10th September 2009 00:58
(Updated: 13th September 2009 15:35)
Ask yourself: "What do in this world I get for free?". Nowdays - very little. In real world that is. But in Starcraft, being good manner is one of most cheapest way to feel good in long run, get a lots of friends that will help you and also get your mind in better and harder shape to practice more. By "harder" I mean exactly that - better selfdiscipline. You know, you lose right... and you get so angry you would say many bad things to the other player, but by staying good manner you train yourself selfdiscipline and selfawareness and also that player (that is obviously better then you) can recognize your good manner as wish to befriend him, and he can then on other hand help you with your improvement. Get it? For free. You only need to be good manner, and you don't pay for that, right? ![]() Good manners can help us in many ways, but we are not talkin' about table manners here. If you look at it better - problem is within ourselfs. We don't think in long run how can one smile make so many persons that are around you happier and it dosen't cost you nothing to do so. You see the line between Starcraft and real life? Your goal should always be to be in profit, and that means gain without loseing something. Don't get me wrong, I'm not talking about business world or market shares, I'm talking about simple selfdiscipline that will give you only good and profit for almost nothing. Everything in world and everything in grand game of Starcraft can be compared. You see, you tought I will only write about good manner and how it affects people... but well, here is another connection: How come good manner can be implemented in our game? We did tell that our goal is to profit and not to lose anything? Not enough hint? Well let's put it this way: our goal is to do a strategy that is most viable in exact moment to do most for us and that we lose minimal to it's execution. ![]() Behind the monitor or in real life, good manner pays well in most cases Question that I always ask myself is: "Why people reject this great offer of gaining everything for almost nothing (except good mannerism and not swering and acting like angry kid)". It's more dissapointing when you get your anger down after 5-10 minutes and you see there is no point of getting bad manner towards other player and you could prevented it so easy. But main problem is that it will happen again if you don't control it. And yes, yet again another connection with Starcraft. You see, in same fasion as you don't correct your mistake with bad manner thing - you will fail if you don't stop doing mistakes and same errors in Starcraft. What urges us to be bad manner? Our constant belief that we should overcome everything or the fact we did less good then someone else? It's caveman effect and you should eliminate it if you don't want to stay at caveman level. It also fascinates me how many people are not bad manner in real life and what is worse - it just speaks about them more as persons who are in fact not quite honest to themself what are they exactly. They just sense that Internet is some sort of gateway where you are protected and noone can't do you any harm. People abov all, even above fact you will get yourself all benefits by being good manner understand that you are dealing with people of flesh and blood, even via chat screen and killing his Zerglingz. ![]() How come some people are only bad manner in "virtual world"? Some say that without bad manner there would not be drama like Idra vs Incontrol in latest "Highlander" tournament, but that's in fact not true because you can have all drama that you want but in other ways. Of course, we need to make difference between "real" bad manner that is meant, and some trash talk that is in it's basic form just friendly "spicy" way to heat things up, no hard feelings. Problem with first that it's serious and it just stops our evolution as a gamer and as a person, and second... it's again benefit for both triple sides - two players are in good relationships (as it's "friendly bad manner for a moment") an will continue to improve and replenish their spiritual being and mental status and for audiance you get some trash talk. Advice that I can give you from my experience is "Facta, facta, non verba" and by that I mean - try to make it worth it. Try to make it a fact and not talk, try to justify your means of playing this game on field of friendliness and by doing so provide yourself with true resources good for your game and being. Why to do yourself harm if you can do good? Why to be stubborn when key to the free item that serves us all is in your grasp? How to overcome caveman inside yourself? Questions that dosen't need answer, just "Facta" and not "Verba", especially not bad manner verba. Even from those experineces like being bad manner we can learn to change and that means we can learn to adept to what our opponent does in Starcraft match better. As you can see, we can integrate everything from opposite sides into our Starcraft gameplay, but ask yourself - is it better to implement good manner or bad manner? To be honest, experiences from good manner as you can see are much beter generator of good results, so is there any questions and doubts what should be used? ![]() The "Dreamer" Nal_Ra presented himself many times in good manner and he did well. Don't you agree? What if someone is bad manner toward you? Well, in that case you can't do much - he is the forgerer of his destiny, and in gaming sense he can forge only enemies and improvement that is equal speed of a snail. To do yourself a favor, try to clean your yard first and only by then you will become gamer that will be able to make good connections and be real toward his mistakes and by doing so making his evolution faster and more enjoyable with company of good friend. So guys, next time when you try to be good manner, consider it a favor to yourself, your improvement and benefit to your spiritual and mental health. You get plenty and give only something - that dosen't cost you anything but can make another persons day nice and more enjoyable. Win-win situation if you ask me. ![]() - ReiKo.cry | ||||||||||||||||||
|
Created 8th September 2009 09:46
(Updated: 13th September 2009 15:34)
People often say to us that we need to think positive and try to visualize ourself finishing our goals in life and doing just great. Question that was hovering over my head is how can this be implemented in Starcraft and does it make any sense (or it just wastes your time as it's no good and useless thing for other people way or technique to make them feel good)? We can really implement these two subjects in our daily life, but I will leave that to you as I will be in fact focusing more on implementing positive thinking and realism in game of Starcraft that we all so love and care about. ![]() Think positive? Also, there are not only situation revolving around Starcraft that you have choice of being positive or a realist - there is a game wich you play, right here and right now. Let's say someone stormdrops you so hard that you lose almost all of your SCV/Probes/Drones - what should you do? Think positive that you didn't lost the game because you can reproduce enoguh workers or be a realist and accept that you have serious problem and try to maybe sneak an expo and pump more workers? Maybe to stop worker production and try to all-in using his (read other articles on "how did he win" subject for better understanding of this par) toughts that he did hurt you so much? In case of Starcraft we shouldn't bother what mindset is "morally" right but what of those two can help us better. So, in the end it's all about user preference, you see - if you are person that will accept "I suck and I need to do this and do that to improve and I will do it until I get better in those segments of game" realism can really help you. In other hand, if you are person that has problems with motivation you could really use positive (and most of time unreal) toughts to get your spirit going so you can continue to play and hopefully get better at the game. ![]() OK, think real - I'm in deep shi*t and I need a way to get out of this situation. One thing to keep in mind is that no matter what do you use (positive or realistic thinking (see as I don't even mentioning "negative" because it is most of time lose-lose situation and it's no good, only if you are type that likes to put pressure + "against all odds" feeling so it he can make defiance in himself and try his hard to pursue his golas) - you just need to acomplish something. Don't ever let that focus be secondary objective, mindset is only platform that you will use to get that goal. As I did mention, negative thinking is a subject for itself but really, I should cover it in some future articles, because if you think about it - with a bit (no too much, everything has it limits as everything that is consumed is small portions is not dangerous) negative "spice" you can make yourself more angry or let's say determined to pursue your goals. It can be powerfull tool indeed and we will get to it future. ![]() What suits you the best for great outcome is only thing that matters Big problem with positive thinking is that it can be very double-sworded towards you as you can use it so much in your advantage - if you know how and you are such type of person, or it can just crush any hope of wining the game. Thing to mention is that you really need to prepare yourself to prepare yourself for one way of thinking. See it like this: you need to judge wich of those two suits you better in specific situation, and as both of them are so different and can have really big impact on outcome of your goal - you better prepare youself mentally so it can be maximal effective. Problem comes in play when you don't know wich you should choose, as it's burden of people that CAN choose between positive and negative and it suits them in both ways pretty much OK but they need to make right choice in right moment and that can be pain. How to make good decision? Well, I'm sorry but this is an issue only you know how to handle the best. Only advice is to listen 50% of your heart and 50% of your brain and judge wich is more sober in that time. Be sure not to decive yourself, you should always go by cold facts what to choose. Many time we think something is better but it's false feeling and it can be unproductive for us in the end of the day. So yeah, I'm geting back at "preparation for preparation" thing - be sure what SUITS you the best right now, not what you think is better - we already SAID that focus is to get your goal done. Don't sense this as thrill of chase, but just a method you can boost your percentage of success. Take care, -ReiKo.cry | ||||||||||||||||||
|
Created 7th September 2009 21:20
(Updated: 13th September 2009 15:34)
Trying your best and being good at it... OK, let's put ourself in perspective of a player who is not good but is trying his best to become good. What is difference between him and already good player? Time spent on gaming to get good. It's just matter of time and way you practice for you to get to point of your gaming level where it's more and more necessary to be GOOD at practice and not only to practice. I say this because on higher levels there is just no time for you to waste on BAD practice. Yeah, there is «bad» practice, practice where you waste your time by playing and not geting anything from it. Maybe you heard about it or seen it, it's those games where you just play — maybe win, maybe lose but it's just that game where you didn't do anything new, didn't experience any new strategy or didn't even try to force yourself to play faster and more precise. Someone would argue you get your mechanic more solid and that would be correct — but I'm reffering to a bit higher level where there is no time to waste (kudos to 1st Protoss Brood War Campaign mission — Zealot: "There is no time to waste, we must help our brethren in battle" :) and that means that profit that you gain from making your mechanic 0.004% more stable is not enough profit for your level of play. ![]() Problem with players is that they either don't try their best, or they do but not efficent enough and they slow their progress of improvement rapidly. Trying your best not only means you need to be a hard worker like your pal on the picture, but it means you need to do it in a way it scores you point. There is no point in forcing a game where you won't learn something (only if you are doing it for fun wich is absolutely OK) but trying to focus to maximize your practice time when you are giving your best. Sun Tzu has great point of view on this subject and I am highly recommending (as I did read his «Art of war» three times and I am still trying to get some of his ideas and toughts in practice for real life and gaming in general) to read his «Art of War» not only for cause of your gaming but for your leading guide in real life aswell. ![]() Maybe try questioning your practice time by asking yourself: «OK, I practice way too much but I'm not improveing as much, why is that so?» — answer could only be that you are not being good at doing good at it but only working hard for it. As you can see, you need both of variables to make outcome effective for you, if any of those two is missing — the results will miss out too. Also, people need to understand that «playing hard» dosen't mean you need to play Starcraft on uncomfy Netbook to make it «hard» for you. You need to make it worth it and by «hard» good definition is just to play above your willing to do it but also that is enough efficent to make that time count in proper way. Many people try hard just to play like zombies and dosen't do anything worth a while but they live in belief: «OK I did train hard, now I can go to sleep and I did well and learn something». Maybe you did try hard but didn't get anything from it, you could aswell go sleep little earlier. Problem is that people do understand this but avoid it sometimes because of so called «Obvious that I don't need think about it» reason. You see, we — people sometimes percept obvious reasons so obvious that we forgot about them and do mistakes that we already know about but think that they are so obvious and they don't matter because we «automaticly» take care about them — no biggy, right?.. It dosen't work that way — you need to be conscious about things that seem so obvious and taken care of to you. ![]() Working hard dosen't mean you need to play Starcraft on little keyboard that most of Netbook has! :) Trying to analize your mistakes, trying hard even if you are losing, trying to concentrate while playing and doing stuff that has some purpose… even watching the VOD's of same situation you experience in real game is «Trying your best and being good at it». Wasting time is not an option, maybe in lower levels where everything counts much more and it dosen't make difference too much. But when you have two top players only margins seperate them apart = those things like two minutes more of «trying best» from other guy that did it properly (and good) and other who wasted those two minutes in practice for just staring at screen and moving units around and hearing «Entaro Adun!» :) One prime example is Korean proscene where many players burn out and that's direct effect from forcing games and not being good at practice but only trying hard. Don't get me wrong, I think trying your best and hard is the most of the top-notch quality that can person have but you need to consider how do you do it in these times where differences between quality in gaming is so close so you can only cut it with razor. This subject is one of many that can be written about for a 20 pages and still not be demistifyed, but my goal here was just to make you think about how you practice and do you practice enough quality wise not only quantity wise. Expect more in depth when I catch inspiration or time, this is very interesting field :) And sorry if I didn't pin-point some of other stuff in this little blog entry, it's very wide subject as I said and it can be disscused over and over and in very wide range of perspectives. Take care, — ReiKo.cry
| ||||||||||||||||||
|
Created 7th September 2009 20:55
(Updated: 13th September 2009 15:34)
We ask this ourself many times… even if we «played better» he still did had more units and killed us like sheep in the midst of cruel battle. What makes us think we should win that game? ![]() Well, it is for various reasons, but most obvious is that in one point of the game we did have advantage, went too much happy about it and blew our advantage and didn't even felt we blew it. So, problem is in our mental state and not in our gameplay that we have this feeling that we should have won the game but we didn't. In other hand, there are times when we feel we did something good that is actually GOOD in game but the opponent is just too strong and it didn't affect him the way we did think it was. Think about it as this: You make strongest blow you ever imagine, you think: «Man, I did punch this time so hard I never knew I have so much power» but on other side you did punch a stone that didn't feel it. You think you did something GREAT and you did, but it just didn't impact him as you did think it did and well… he won the game and you have your question mark floating over your head. He was just too strong and you were evaluating yourself and your game, not his nor his skill. Problem with this mental state is that it can be devestating to newer players who think they are doing good but they just can't break the ice and they just support the effect «I suck» that they carved into their head. I was in 1001 situation where I did feel I did so much better then my opponent just to see him make more army and roll me over. And that's it. He just made more and killed me. Problem is that I FELT I harassed him so much he couldn't have so much army and that I did MACRO so much better then him… but in reality I didn't. Problem with people is that they sometimes overevaluate themself and think they are good and doing good and sometimes they do the oposite — they understimate themself and don't do 50% of quality gaming they could because of mental blockade. Also, it's very importan that you know that everything that IS and is an outcome is an direct product of SOMETHING, and by that I mean he didn't WIN just because he did, he did win because he was BETTER. It's very hard to pinpoint segment of LUCK somewhere, sure, your mouse can slip and you can miss storm or two (by the way, we can treat this as less of practice and skill because maybe this wouldn't happen to you if you did practice more?) in the end just don't balme something that you don't have control over for your loss. It just doubles the «Why did he won I played better» effect. The best path is to clear mind of those toughts (toughts in chaos :D ) and just play the game. Put your CJ face and just take it and give it, don't think who is better or did you done good… just play and do your best. In end, it dosen't matter if you «feel you did good» — only thing it matters (for competative game, let's not make assumption that I don't like fun in this game or that im «only wants to win robot» — far from that, but I'm writeing from perspective of a player who has a goal of improveing and wining most of his games.) — WIN. ![]() This subject is very complicated and I am 100% I will write about it more with my experiences thrown at table (people just love to read experiences and personalize themself with them) so expect more from me on this issue. Yeah, it's an issue because it is such annyoance that makes you stop improveing and make your Starcraft experience less fun and enjoyable. Take care, — ReiKo.cry
| ||||||||||||||||||
|
Created 7th September 2009 20:54
(Updated: 13th September 2009 15:33)
Are we getting somewhere? Anyways, I am currently smurfing like an ass just because when I play ICCup I want peace and quiet environment to mass game. Sometimes it's hard to have online friends if they push it too hard, and sometimes you just need some peace state of mind to try maximize your games. You see, problem is in mental fasion — you can play whole day, practice as hell but your mind is only limit in that aspect. You can force yourself — right, but after some time you will burn out. So best way is to make decison you will play hard and try your best without anyone disturbing you and when you fell you can't play correctly anymore — you just take a break and continue later. Just like in any other game — just press «Pause», take rest and after that game on :) Far...far from anything that I don't like to play with my friends from clan. I love those guys and I enjoy gaming with them, but sometimes there is difference when playing for fun and playing to improve, it really is. Maybe it sounds too harsh but well — man gotta do what a man gotta do ;) So, I just hope noone gets offended with my little writings over here, it's just one point of view. When I just get enough of games on smurf account I just transfer it and play more casual games. Also, you can take break from «pracitce hard games to improve» and play some for fun games with your teammates or other friends, even team games (2v2,3v3,4v4 etc.) to break monotony. But there is another thing here — you can play with your teammates for practice and it's best way to improve as Starcraft player. You can analize replays with your teammates, you can talk about strategies and his or your's mistakes and how to fix them, an best of all — you improve in same time and in nearly indendtical fasion. So I will surely try to (because of arguments that I did write up) play more «serious» games with my teammates and in general try to play theme more so we can socialise and get better together. I had problems with playing teammates and I still have — I just don't play on my regular level, either I just make it «for fun» too much or I'm nervous or have some mental block that prevents me to play solid game. I'm not alone and many people has this problem, but I think only way to get rid of it is just to relax and play more with your teammates and people you know better. In end of the day: It's fine to smurf and play «hard» but it's also great to play bunch of games with your mates from clan and friends you know better in general so you can both improve, get better friends and have fun ( and also improve a lot faster with looking into both's mistakes and talking about it and etc.) Suma Summarum: Play hard and mass games is the best way to improve in any case, it just depends how you do it and with who — that will decide outcome of your improvement :) ![]() — ReiKo.cry
| ||||||||||||||||||
Guestbook
"Germany will destroy this"
retardiran post sa obzirom da smo bili 1 u nasoj grupi a vas su englezi nakantali, mozes ti i za honduras da navijas nebitno je ali podcenjivati bolje od sebe je smesno
retardiran post sa obzirom da smo bili 1 u nasoj grupi a vas su englezi nakantali, mozes ti i za honduras da navijas nebitno je ali podcenjivati bolje od sebe je smesno
heheh e zbog tog neces u raj !! :D Sretan Uskrs btw
lol ti na 3 i po soma ^^ previse si uzoran e...
kuzim da su nekakvi bodovi, al za sta?? nikad nisam skonto sta taj level predstavlja :D
sta to znaci -215 ? :D
Rajko nemoj me nagovarat na SC2 jer NEŽELIM opet 10 godina visit na kompu svaki dan po 3-4 sata :D Ne i neću install SC2 never and ever! Koje ste vi pičke izdali ste Aiur i sve ostale planete zbog 3D... Ja ću tu i tamo na SC1 dolazit al cu bit prisutan bar na forumu :)
ye cini mi se da sam se sa srbinom nekim sam malo zakacio :D a to nije bilo nice :D










Croatia, Rijeka 




- ReiKo.cry










