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Blogs \ The 1.16 issue
Lord_of_Chaos @ 22nd December 2008 14:57 (Read 8668 times).
"Finally" I said when Blizzard released their new patch. 1.16! Wohoo! Apart from the necessary bug fixes, it included stuff we had been waiting for for a very long time from Blizzard. Personally I believed more was coming too in a next patch. I mean, why only include some stuff? We got the CPU saver, we got replays with text and we got a /r function. All saving us hassle and improving our gaming experience. Finally Blizzard was following up on what third party programmers had done for years!

There was a small "but", though. It seemed Blizzard had made a small mistake that had passed by unnoticed in their own testing. Games on the new patch were lagging. Most of us just figured that Blizzard would fix it in a week or so. In the meanwhile we could stick to ICCup which was still supporting 1.15, which was not strange considering that they probably don't want to change patch and all mid-season, given the inevitable hassle with a new launcher and all. They also announced officially that they would not change. Given that the next season was around the corner we all believed that Blizzard would have fixed the patch by then and ICCup would transition to 1.16.

"Does anyone get a bit of lag in bnet? Or is that just me.."
- ostojiy, GG.net member


Some time went. Kespa announced that they would continue on 1.15 since 1.16 was too buggy. That makes sense, when playing on that level and that much money involved you don't want bugs. Surely, this would put pressure on Blizzard to put things right. The biggest non-Blizzard body concerning StarCraft would probably get some alarm bells ringing.

And we believed the patch fix would come soon.

Now it's about a month since the patch was released, and here we are. It's become harder to find games on b.net because players don't want to play games with issues and bugs. Kespa still has their back turned to Blizzard's latest patch and ICCup is going strong as ever. And people are getting annoyed, then irritated, then angry, and now pissed.

"random interns doing the patches now huh"
- Carnac, TL.net admin


And our community has been split in two, one part on ICCup and one part on b.net. Our clans are split in two. Our clan leages are split in two. We are split in two.

And still, almost a month after initial release, no patch fix. In this day, with less players than ever, the BW community does not need this. This is a danger to us! I think I speak for everyone when I say "Blizzard wake up!"


If you are interested in the technicalities of why this is happening, read this:
http://www.teamliquid.net/blogs/viewblog.php?topic_id=84150
 


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comments
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#51 MorroW 3 years ago
thats a very nice peice of text. v interesting subject r u a reporter in real life? :)
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#52 IpwnedBoxeR 3 years ago
there is a new patch switcher on iccup that lets you switch between 1.16 and 1.15.3 within a matter of seconds, so it doesnt matter that much that iccup uses 1.15.3 anyways
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#53 cleft_asunder 3 years ago
I definitely agree that Blizzard did this intentionally, and let me just say that this wouldn't be the first time this happened with a game company. Back in the day, UBI-soft made a swat game called Ravenshield. They bought the rights from Red Storm Entertainment. RSE developed Ghost Recon and Rainbow 6 which are classics. Long story short, when UBI-soft got in the scene, things started to go down hill, and fast.

The public multiplayer demo of ravenshielf was FANTASTIC. It was so good that people played it for months. It was obvious to everyone playing the demo that the full release would be mind-blowing. Certainly it was good, but something was off in terms of feel. It's as if it skipped back a patch so to speak. And on and on this went for about 4-5 patches. Every patch made the game WORSE, especially in multiplayer. This isn't a matter of opinion, it is a matter of fact.

So why did UBI destroy a perfectly good game --a unique game? Because ravenshield was an exception to all the dumbed down multiplayer gaming. It was unique in that it was round-based tactical combat rather than re-spawn based. That means that you valued your life and your team mates lives. Also, when a person died, they could talk with other dead players, which really created a unique community. It was just a deep game. Ubi-soft knew that their game would easily be played for 5+ years and therefore all their new substance-less games wouldn't sell as well, and they didn't want that, so they destroyed the community and the game through fake patches.

TRUTH.
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#54 tundravalco 3 years ago
The same thing happened to counter-strike 1.6 when source came out. 1.6 got a bunch of ad's in the servers and maps and bugs started to show up so people would buy source when 1.6 was easily the better game.
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#55 AoN.OminouS 3 years ago
Maybe they want the bwscene to die. But in that case they wouldnt add a non-cd for 1.15.

And I find it slightly funny that some people are so offensive against Blizzard, after all, its Blizzard who brougth SC:BW to us in the first place. The best game ever. People should keep that in mind.

But if they dont realease a new patch fixing these problems I will have to wonder why.
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#56 iMp-ilovestl 3 years ago
It seems Iccup is the best place for now.... and I agree that our community is spliting but it seems there`s nothing we can do except wait
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#57 Cordharel 3 years ago
Ah i see, their programming style is like mine: the main function test happen when the software is already released...


Nah, just joking ;-)
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#58 iNFERNO[F2F] 3 years ago
i realy dont understand why do we need cpu saivor...
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#59 ToRtiLLa 3 years ago
bilzzard needs to go bak on 1.15. if they were making new patch they shold have tested it and if they did test it they would know about this problems. they probably just go on b.net and didn't play any game and didn't see it lags.

P.S. i saw SC2 on youtube it sucks. zealots and stuff, u can't micro at all
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#60 ouchast 3 years ago
I highly doubt they make Starcraft 2 with the core gamers like you find here in mind. Their priority number one I believe is making money on their product. Thus, the product will be more concentrated on the big mass, and not a smaller core of hardcore gamers. Thus we might see a lack of more advanced features, and the implementation of making the game "simpler". As I think that will draw the most customers. I don't state this as facts, more like just a thought.

Correct me if I'm wrong here.

Edit: Sorry, forgot I went off topic. So I guess I'll have to add something about the new patch. I have yet a conspiracy (I don't really belive it, but it makes up for all the ones claiming Blizzard are killing the bnet scene etc) and that is that they're trying to get new gamers into the original Starcraft before the initial release of the successor.
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#61 Zoo.Tier 3 years ago
I do fully agree to Lord of Chaos in his blog. Not worth to mentioning that the buggy patch is annoying to all of us, it is even a real problem now.

I would encourage gg.net to make a petition signed by as many players as possible, in order to encourage Blizzard to fix that unacceptable patch.

1
#62 cleft_asunder 3 years ago
The real conspiracy theory is claiming that Blizzard accidentily messed it this bad (see below). You'd have to be a fool not to rub your chin and raise your eye brow:

So I finally got around to taking a look at the lag issues in 1.16. Seems someone at Blizzard thought it would be a good idea to throw a 10ms delay into the game loop AND a 5ms delay after processing the Windows message queue. 15ms of delays in a game that previously has 0ms of delays can mess up quite a few things, as evidenced by the problems the early versions of CPU Savior had. For a game with a pro scene like Starcraft, this really should never have made it past QA, if there even was any.

Why 15ms? Who knows. The most you need is 1ms to stop 100% CPU usage, which is what CPU Savior uses. They also added some delays onto the bnet screens (the game loop isn't run on the bnet screen, so the 15ms delays wouldn't work), very similar to the comments I made in the CPU Savior source code - except instead of delaying on infrequently-used parts of the code, there is a 5ms delay on code that is run very often - hence why the bnet screens feel so sluggish.

So what happens now? I could make a patch to fix the lag issues in 1.16, but what would that achieve? Iccup already is remaining on 1.15.3, KeSPA has shunned 1.16 and I would hope Blizzard already realizes what a disaster of a patch 1.16 is. Why are they taking so long to fix what I could do in a few hours? And who is responsible for this mess in the first place?
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#63 LRM)cats_paw 3 years ago
It is clear to almost anyone who played more than just 1 blizzard game that this has been done intentionally.
Diablo 2 killed diablo 1 since they simply allowed hacks there.
Diablo 2 is not getting killed as no anti hack policy is now taken on.
Starcraf has 1.16 + many acocunts using chaos launcher have been banned.
Where is warcraft 2? dont know but surely as dead as diablo 1.

This however is not only blizzards policy:

need for speed series: NFS 2000/porche unleashed becomes buggy in any windows beyond win2000, carbono is not supported in vista.

And, well, any game with no patch for new windows verions works same way.

This is seriously a blockade: when you install a game you have to agree to a licence terms, however there is no guarantiee at all the game will actually work, or that if it dosent the developers will work on it at all.

In total is a simple way of underestimating the needs of the people that buy the games, and then they are surprised we buy/download unlegit games ( at least there they WORK ).

Finally, we get some kinda charge on clean cd/dvd/blue ray, since its "possible" we will copy something with a copyright.

its huge mony policy vs small game comunity, and the only ppl taht actually get angry enought, hack those big companies... a deal in the end gamers suffer mostly.

so 1.16=same crap as everyone does, and so far, nothing to do about it.
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#64 peidongyang 3 years ago
Doubt busy with SC2. Probably patching the new WoW to get more subscribers.

But heck... who can blame them with all the $$$ $$$ in WoW...
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#65 Flopgun 3 years ago
#63
"Starcraf has 1.16 + many acocunts using chaos launcher have been banned."


Wtf are you talking about, 0 accounts have been banned because of using chaos launcher.
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#66 alukard 3 years ago
Thx #29
Everyone so impacient and "so gracious" to those who made their master game
Pls give em a break folks
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#67 gNs.I-Valio 3 years ago
yeah i bet SC is a so called legacy software for bliz now.
2
#68 SpaNiarD 3 years ago
"Lord_of_Chaos" Wrote:
"Blizzard wake up!"


hell yeah
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#69 NumbSchiller 3 years ago
very good summary!!!

"Blizzard wake up!"
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#70 gerpu 3 years ago
i think that they just testing things for sc2 or something like that.. after 1.14 they stopped to care about sc:bw so why are everyone so angry... blizzard is like vampire, always thirsty (of money)... 10 yrs ago they didn't have WoW now they have and coz of that they have so much mone y we even can't imagine... but they are more thisrty then ever...

just stick to the iccup and thats it
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#71 CoL_Blaxe 3 years ago
#19 clearly wrong in my opinion...

If they are not interested in the SC community, they wont have to make any new things like a new patch like 1.16.1 or something else. So i think you're wrong if i understand you correctly.
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#72 cleft_asunder 3 years ago
#71: 1.16 has messed up the community, that's the point.
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#73 Enron 3 years ago
#45 you gotta be fucking kidding me. The community haven't done half of what Blizzard has done to the game. The first version of Starcraft was very imbalanced, and the community hasn't done anything to solve that.

And some mentally ill person stated that Blizzard does this because they want to put down the work in Wow.... Then why did they put down work in this patch then? Would've saved them some time to just let it be the way it was. I seriously don't get how some of you're thinking, they don't put down extra work to fuck up the game, it was probably for the better, even tho it didn't turn out that way, and I'm sure they will fix it as soon as they hear our words.

Starcraft 2 will btw KICK ASS. And I love how #29 explains a few things. The game wont be perfect right away, hell no game will ever be perfect, not even bw... but as time goes by with patches and expansion, SC2 will be a great game.
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#74 LRM)LiquiD 3 years ago
#62, next time try using your own words instead of copying the words of a programmer with higher intelligence then yourself.

check here: http://www.teamliquid.net/blogs/viewblog.php?topic_id=84150
then read #62's post again.
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#75 Possanzini 3 years ago
lol why so serious?
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#76 jyuj 3 years ago
I agree with everyone saying it is to kill SC for SCII, how else could ANYTHING take down the best game EVER but its own makers
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#77 cleft_asunder 3 years ago
Yeah #74, I was stealing someone elses quote and pretending it was mine. *rolls eyes*
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#78 ProzacR 3 years ago
I think it is about time for Blizzard to make Brood war open source game like Quake 3 and open source community will maintain old Blizzard code and Blizzard will be able to pull all manpower to new, profitable projects. And everyone would be happy.
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#79 doc.suicider 3 years ago
I so want to die... I used to be 2v2 player in my clan. I wasn't really too good, but I was trying my best to be good. Now I can't do that anymore. Since I updated to 1.16 I CAN'T play 2v2 games since it LAGGS like hell....
I was never good at 1v1, so now playing even vs lower ranked players is horrible for me, since I don't know strats...and I can't play 2v2 :(

I guess I will need to reinstall sc and get 1.15.3 and play on ICC....thanks blizzard...
#80 AreThusa 3 years ago
It seems like that Blizzard won't fix this problem in 2008.
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#81 Endelite 3 years ago
#79 Someone created a pair of upgrade/'downgrade' patches to VERY QUICKLY switch the Starcraft BW main executable from 1.15.3 to 1.16.
It's probably available from this site, or from TeamLiquid.net.
When you run the patch, just tell it to 'install' to your main SC directory. It just wipes Starcraft.exe with whichever version you patch it to.
 

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