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| Blogs \ ReiKo's SC2 Bla Bla | |
ReiKo
@ 3rd March 2010 16:47 (Read 1038 times).
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![]() Some things never change. Human nature, jealousy especially never changes. I realized this long time ago, but did feel it in some people in which I trusted the most. When you glimpse back at the past and look into the future you will see only one constant thing - human's ugly and bad nature. Well KUDOS to all work done, I hope that someone will open his/her eyes. Even when you try your best - you will be put down. It all depends on what is the state of mind of the majority. The same parallel can can be done with the StarCraft 2 BETA patches. Let me assure you - I'm not biased. When I look into a game - I focus in the metagame. I watch how one will play and how a race will modify itself just like a lizard can change the shape of its tail after being cut off. Currently we've seen the nerfing of Protoss, a proud race that has its foundations in the "Way of Khala". Lore aside, and looking from a gaming perspective - Mothership and Gateway have been nerfed and Protoss by now is torn apart and has become weaker than ever before. As the new patch came - old strategies faded and new arose. From my standpoint - Void Ray rush versus any good terran is a no-no - they will only massfix their Command Center and punish you for you that investment which has been proved to be bad in this matchup. Versus the zerg Swarm, it works fairly well as well as against your fellow Protoss'. With gateway now taking longer to build, two gate rushes and pressure builds that worked early in the game are not so strong anymore. It feels that right now you must change your build order in order for everything to fits in its place. ![]() I am sure Blizzard will not run from StarCraft 2 as I didn't run from all the bad things happening in my life. For sure, Blizzard will go through all imbalances that the game, by its nature has, but I'm sure they will do their best to prevail. Currently, I don't feel too much imbalance like I felt it back in 1998 when I first tried out StarCraft. Injustice. You feel it almost everyday. I am sure that many StarCraft 2 players feel that their race is currently being treated so. Is that true? If your mind and thought is telling you: what is our perception of "injustice"? - is what the heart saying turning it in only a product of an emotion? Is it because we lived through rough lives that made our minds produce different statements while the situation is quite different? How does this reflect in StarCraft 2? Well, Blizzard had his lesson with StarCraft 1. A positive one actually. They should, by now - know how to make a great, enjoyable and fantastic eSports game that will rule the scene for many years to come. Did I learn enough of a lesson to trust only people that are indeed worth of such? ![]() Per aspera ad astra, there is no easy way to success. Blizzard knows this. Everything must be tested in order to work in the future. Walking on the tiny line of imbalance, balance - good game, bad game. The experience will make the difference. Will the same be with StarCraft 2 and patches made for it? Will Blizzard patch the game like they will never patch it again? Will they make it enjoyable like we will never play it again? We can never be sure - only thing that is sure is that you will fall in life, get back and fall again until you are dead. ![]() Current patch is the one that shapes the game. Shapes its future, stored for us and is only the beggining of a big journey, similar to one we've gone through with StarCraft 1. Patches will be part of us and we will be part of a game, while a game is part patches and part gamers. Magical triangle that never ends. For me, at the moment - Mothership lost a lot. High Templar got the feedback ability and it feels right. Zerg can expand easier and it turns it into a more Brood War-ish feel to be experienced in games. Terrans, the human race, have yet to find themselves. Even their nature and gameplay still exists in a form of a traitor who can't make a build that is right. Or even if he makes it - it will fail on him and be betrayed by it. I especially love the Thors. They seem to have "balanced" affixed to them. SCV's don't feel overpowered over the other race's workers. Buildings in my eyes started to take shape and I can recognize them. Hatchery, Lair or Hive - it's such a big difference, but sometimes it's hard to tell them apart by the looks. Imbalance or my perception? You decide? Patching? You decide. The majority decides, vox populi. It seems that with the rise of every new patch we get two sorts of people: those who approve it and those who don't. Changes. They are part of the game - who is of enough caliber to adopt and adapt themselves to change? Zerg's seems to have an easier time to fast expand. Banshees in Terran's arsenal rocks. They seem unbalanced. Is it the perception of a man who is fogged by his life experiences and doesn't think straight? Majority rules again. If majority thinks that my asseveration is valid - it will go through, regardless if you are, one of those snakes that makes our, and lives of others miserable and cook up lie after lie - it will make a difference in the end. We come back at a very important crossroad of everything that surround us, trust. Who can we trust? Can Blizzard trust us, the BETA testers and make crucial decisions based on our information? ![]() Breakthrough via the patches. Do you feel that they should maybe consider patching the Roaches, Mutalisks, Marauders or maybe the immortal? I don't think so, and the sole reason is that Blizzard wants us to overcome obstacles. Just like they wanted once in Starcraft 1 and we did it and had fun while doing so. Currently, I feel Blizzard is trying to feel us out, us, their customers. How do we feel about this change? How will it affect others if we decide it's good - as the majority? Infestors got a boost. I didn't have problems with them. Underused? Why boosting it? Maybe to make them more useful, ergo, usefulness will increase and so will their use. ![]() In the end, it doesn't matter if you work like you don't need money, dance like nobody is watching or play StarCraft like you are the OSL/MSL champion. In the end your life will be the product of the will of another person, another who can be good or bad, can be a double-edged sword or bread that tastes good every time you eat it. But StarCraft, in its original form is not dead and will never will be, in our mind it still exists as the brightest star, pinnacle of our gaming lifes, only to assure that his successor, StarCraft 2 will have enough dignity to live up to its glory. Article dedicated to mephiztopheles. Prime example of human nature.A B C D E F G H I J K L M N O P Q R S T U V W Q Y Z 2+2 1+1 5+5 4+3 4+2 5+1 1+2 3+2 1+9 2+2 5+6 9+9 2+7 2+9 7+7 8+9 6+1 5+5 7+7 4+8 2+9 4+7 5+1 5+8 0+9 0+8 5(8) 11(21) 9(13) 4(1) 1(14) 14(19) 12(20) 17(16) 11(20) 10(9) 7(4) 10(9) 12(20) 9(24) 6(5) 4(1) Einstein Albert.
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| Marvelous! Creds for making it and hope there will be more! |
| Did you solve the puzzle? |
| Thanks for the dedicatory Repaid it by proof reading it Cheers. |
| puzzle = human stupidity? |
| I hope you like the puzzle gimmick. Ill try to do it with hints that are not too obvious in every blog. I love crypto and did study it quite a bit. This one is kwazi modification of formula used in "Enigma" coding machine used by Germans in WW2. |
| Took less than 5 mins, but was fun. Didn't exactly come out correctly though. Like it came out huma_ stp_idit_ with 1(14), 11(20, 9(24) not working, and the p is in wrong spot :p |
| didnt say you are correct Futher questions on pm please.thx. |
| Stop modifiying my blog mephiztopheles |
| wtf with one leg in the air! |
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mephiztopheles. Prime example of human nature.
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