News

June 27 Dota 2 Patch Released!

Posted by Mauricio "Machz" Valverde 1 year, 42 weeks ago
27-06-2012 Patch Released! Two new heroes, improvement among sound capabilities and support to the modding community are included, as well as bug fixes.

On the back-end, Valve is refining the game's details. Dota 2 will now use
Constrained Energy Lapped Transform, an open, royalty-free lossy audio compression format for increased voice communication quality.

True to it's modding culture, Valve has enabled a testing tool to the Steam Workshop tab that allows contributors to see their models on a hero before submitting it.

Two new heroes have been added: Luna, the Moon Rider
luna.png
The Moon Rider has arrived.


And Io, the Guardian Wisp, the most quiet of all heroes!
Ball_lightning.png
A 19th century depiction of Wisp.


wispspirits.png
Ball Lightnings... Ball Lightnings everywhere!


We now quote IceFrog:

HIGHLIGHTS:
- Added Luna
- Added Guardian Wisp
- Dota 2 now uses the CELT codec for increased voice communication quality.
- Added a testing tool to the Workshop tab that allows contributors to see their models on a hero before submitting.


GAMEPLAY
- Bloodseeker: Fixed a bug where he could get healed by friendly heroes dying in the area around him that he didn't deny.
- Pudge: Fixed a bug that was sometimes causing Pudge's Dismember to do an extra tick of damage
- Pudge: Fixed a bug that allowed Pudge to deal damage without hurting himself by quickly toggling Rot.
- Rubick: Fixed a rare case where Rubick could get permanently stuck with Telekinesis Land.
- Rubick: Fixed a bug where Rubick would gain permanent Spectral Dagger buffs until he died.
- Rubick: Fixed a bug with Poison Release that would cause you to steal the wrong ability from Shadow Demon.
- Rubick: Stealing Spirit Bear is temporarily disabled.
- Fixed being able to use a different player's items in your combine, if that item was in your stash at the time

VISUALS
- More Rubick spell animations
- Various Rubick visual effect improvements and fixes
- Haste animation added for Bloodseeker
- Adjusted Ogre Magi's sidearm attack animation
- Logos removed from waterfall and mid river areas to safeguard gameplay
- Tweaked dire banner position left of fountain shop
- Roshan timer appear only after 10 seconds have passed from death
- Reduced Gyro's model scale a little
- Removed ambient effects on Razor and Morphling when hexed

UI
- Fixed some cases where icons could get stuck on the screen
- Fixed new heroes not showing up in the hero picker if you had custom view set (They'll now appear in the top left of the grid view, for you to then place as you like)
- Tournament Panel: Fixed game list not refreshing unless you opened a different tournament and then back.
- Tournament Panel: Increased the size of the live games and recent games.
- Tournament Panel: Fixed details button not working properly for the last few games.
- Fixed Spectator label cutting off number of spectators.
- Fixed Live games not displaying correctly after opening a Tournament.
- Fixed a recent bug with the shop not closing when a unit is selected
- Fixed some bugs with losing commentator perspecting when pausing and unpausing
- Added backpack preview to couriers
- Back button in the loadout takes you back to the backpack if you arrived via a backpack right click
- Fixed some slots on the backpack not being right-clickable if they were not on page 1
- Fixed the first equip from the backpack sometimes not working properly
- Added inspect button near the hero panel for heroes that have custom items
- Updated the replay skill filter to have more usefull categories.
- Fixed dragging an item onto itself not turning its icon back on.
- Cheat commands are now echoed to chat
- Added a testing tool to the Workshop tab that allows contributors to see their models on a hero before submitting.


AUDIO:
- Dota 2 now uses the CELT codec for increased voice communication quality.


Be sure to check Cyborgmatt's blog tomorrow for a detailed analysis.

Discuss: What do you think of the new heroes?


Links
Dota2.com - Source
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