S2 Games releases glimpse of upcoming balance patch changes

Posted by Alex "Gemmanite" Bianchi at 13 January 2012 09:53
An official post on the Heroes of Newerth forums gave a sneak peek at the in-progress balance patch and leaves us with some long-awaited commentary on game balance.

The following are just some of the balance changes that are expected to happen as a result of a massive balance patch that is "in the works."

- Fire and Ice will require both dogs to channel
There have been many complaints of how hard it is to kill Gemini and we agree! This change alone should help remedy much of that. Other areas to be looked at are movespeed and stats transfer.

- Lion's Pride will have healing reduced
Midas is a hero that many people, including us, would say needs a nerf and most agree that the heal is the biggest problem.

- Reducing the amount zephyr can heal
Zephyr's survivability is a little too high, as evidenced both by our observations of competitive play and community feedback.

- Reducing the cast range on Crippling Pollen from 550 to 500
Crippling Pollen started with a higher cast range when compared similar spells. Although only higher by 50 it becomes much easier to snag those heroes trying to attack from 600 range. This slight touch on the spell seems to put it back into place.

Ring of Sorcery
- Slightly increasing the manacost to activate
Typically purchased selfishly this items focus is meant to be a team item (like astrolabe and energizer). Increasing the mana cost will make it less effective for the individual to use.

- Expect changes to come! A big thanks to everyone who contributed on the balance forums for this one!
Too effective at all points in the game we're hoping to release a new concept to this item that will keep it's current effectiveness in helping carries farm during the mid game but not make it impossible for other heroes to kill a hero with an early HotBL.

It's no surprise that Gemini tops the list of changes. His ultimate form is so radically different that it will require some tricky tuning to get right, and I hope that additional changes go through. Nerfs to the recent heroes Midas and Monarch seem justified.

Ring of Sorcery has undergone numerous changes; I don't completely agree with the reasoning behind the "slight" nerf, but we'll have to wait and see how much it gets changed. Lastly, I expect for the Helm of the Black Legion changes to be quite significant. With the strength of heroes like Amun-Ra, Zephyr (who was specifically pointed out for a nerf), Magebane, and Kraken that often build an early HotBL, the competitive scene could very well be shaken up to make room for other viable strategies.

The stated release date for this major balance patch is January 27th, two weeks from today. Do you agree or disagree with these tentative changes? What other balance issues should be addressed?

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