The Danish Captain talks once more.
We have seen a lot of European action-packed games lately, specially with the crowd favorite MYM dominating almost all of their games with style. Let us see what the most respected captain in Europe has to say. Jacob 'Maelk' Toft-Andersen generously shares his views on how the community is working right now, the involvement of DotA, DotA 2, HoN and LoL, MYM Prime Nations Elite, and his ever favorite strategic views.
-"This June it'll be seven years. I feel the attention from larger organizations has gone back partially due to release of HoN and LoL drawing all of the genres attention, and then of course because they already tried it once without success presumably because of unprofessional teams and the lack of tournaments to promote themselves in."
Would you think the announcement of DotA 2 is helping the scene right now, instead of putting all those games in some kind of waiting loop?
-"I think it will cause sponsors to have DotA on their mind when looking into new ventures rather than putting all their effort into HoN or LoL, the same way it did with StarCraft: Broodwar teams and players months before the release of StarCraft 2. It's my personal wish that, with DotA2, the scenes are merged together and both HoN and LoL will fade out."
What are the consequences of the fewer attention from larger organizations? What exactly has changed since the release of HoN and LoL?
-"A lot less live LAN-tournaments despite the online tournaments having a larger prizepurse than ever before. Also, fewer teams get to treat the game as serious as they could have with the motivation it gives having an organization behind them: something I've always enjoyed and that has kept me focused. Well, both the new games drew a lot of new players to the genre and suddenly the organizations and sponsors focused their attention on that instead of DotA, in what I can only assume is an attempt to be on the cutting edge of development and trying to be forerunners for new projects."
What exactly differs in LoL from DotA or HoN that makes it require less skill in your opinion?
-"For one, I think they did a huge mistake on removing the denying-factor of the game although I understand their reasoning behind it. I just don't agree with it. Furthermore I feel the spell-usage is far too easy, not nearly as complex in terms of timing or precisioning as in DotA/HoN. There's a lot of minor things that all adds up to a different game experience."
You're Teamcaptain of Team Denmark once again. What's your ambition going into MYM Prime Nations Elite?
-"We strive the same goals as we have the past seasons of Prime Nations and ENC: To strut our stuff in the most exciting way we can. We're not quite happy with the fact that they removed the 3 players-per-team limit, just to please certain nations who aren't willing to give their talents a chance. Denmark will still obide by this rule, even if it's not in play anylonger, and hopefully show some diversity in our attempt to secure the gold, and not just a top-3 placement."
Is it more important to have the strongest individuals united under a roof, rather than having a working team based on friendship?
-"No, although it might appear as if MYM has always tried gathering really strong individual players, our primary objective has always been chemistry. Probably one of the reasons to why MaNia, PusH and I are still playing together throughout all these years. To me, both are important, but it might vary from team to team. I'm under the impression that there other teams that are made up of skill first, then develop the friendship along the way."
In one of your recent matches vs. GG.net at Pick League, you used furion with crow to teleport right near the opponents fountain to kill the opponent's chicken. Is this really cost-effective, or was there a specific reason for this strategy?
-"It's definitely worth the investment. You effectively put back their support, who is most likely far away from the fountain and out of gold to fund a new chicken, so you cripple their lanes until they do manage to get a new one. Ironically, the longer it takes for us to kill one of their heroes, the more we gain from having killed it."
Follow the rest of the interview at the link below.
Readmore.de - Maelk Interview