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Forums \ HoN forum \ RULES SteelSeries HoN World Cup: Playoff
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Raistlin (Head Administrator)
RULES SteelSeries HoN World Cup: Playoff (5703 reads, 0 replies, 1 year ago)


Roster updates
1. HoN player account names must match the account names provided by the team captain during the tournament registration period.
2. If a team does not show up for a match within 15 minutes of the scheduled time they will forfeit unless a match admin or the opposing team extends this time period.
3. No ringers/stand-ins will be allowed for any reason whatsoever.
4. A player is bound to one team for the entire duration of the tournament. Playing or ringing for other teams will result in severe punishment for both the offending player and team.
5. Teams are allowed to add new players to their roster during the playoff as long as the player in question did not participate in the World Cup with another team. Players must be announced and added to the roster a minimum of 3 days before they are able to compete in any World Cup matches.
6. Team rosters can not exceed the amount of ten (10) players.

Tournament format
The playoff is a double elimination bracket consisting of thirty-two (32) teams.
All matches are played best-of-three (BO3).

Game Settings
1. Game Mode: Banning Pick, 5v5, Forests of Caldavar.
2. Game Options: All Heroes, Tournament Rules.
3. Teams will designate 1 player in the game lobby to /roll 1 2. The 1st team will have the choice of pick order or side, and the 2nd team will choose the remaining option.

Bugs, Restrictions & Items
1. It is not allowed to block creeps from reaching their destination (e.g. blocking base entrance) with the help of spells such as fissure.
2. Deliberate use of sudden bugs or exploits may cause your team to be disqualified.
3. Backdooring: Players are not permitted to attack any buildings within an enemy base (defined as the elevated area protected by a barrier and within sight of the World Tree or Sacrificial Shrine) without initially first clearing out all enemy creeps beyond that point in the given lane of entry. Once the first, second, and third tier towers and barracks have been destroyed within one lane inside the base, the lane is considered pushed and Players may remain anywhere inside the base and attack as they so desire.

Any towers outside of the bases (first and second tier) may be attacked at anytime.

4. There are no item restrictions.
5. The sharing of basic regeneration items, wards, consumables, and gems is allowed.
6.The following items can not be shared indefinitely: Bottle, Lifetube, Manatube, Sustainer, Scarab, and Trinket of Restoration.

Scheduling
1. Each match will have a pre-set time and date, set to the last day of the playweek on a time which is timezone friendly for both teams.
2. Teams are allowed to reschedule within the playweek.
3. Teams must inform an administrator of the new match time at latest a day ahead of rescheduled time.
- Teams are to inform a GosuGamers administrator either through honworldcup@gosugamers.net or on #gosugamers.hon on IRC QuakeNet.

Before the Match
1. Teams in different regions should decide on a neutral host location that is suitable for the match (server with the overall lowest ping for both teams).
2. Teams in the same region should use a server located in that region.
3. If the teams cannot agree upon a neutral host location then the server will be decided by a match admin.

During the Match
1. In case of an in-game dispute, pause the game and contact a match admin.
2. In the case that both teams cannot agree on a decision or an admin is not available, the remainder of the match will be played out and the teams can submit the replay match ID for an admin review/appeal afterward.
3. No observers or referees are allowed in a match unless they are match admins, shoutcasters, or streamers.
4. Teams are allowed to remake the game if a remake vote succeeds.
5. If a player drops his team is allowed to pause for a period of 5 minutes without the opposing team unpausing (giving the appropriate player a chance to reconnect in a timely fashion).
6. If a Player is disconnected for more than 10 minutes, either team may demand that the game continue without that missing player.

After the Match
1. The game is over when:
- One team successfully passes a concede vote.
- The World Tree or Sacrificial Shrine is destroyed.

2. The match ID must be submitted by one of the teams to tournament admins at #gosugamers.hon on IRC QuakeNet and to honworldcup@gosugamers.net.

Warnings and disqualifications
A warning can be received due to any of the following reasons:

- Unsportsmanlike conduct such as excessive use of ill language, griefing, racism, profanity, rude acts, vulgar acts, acts of belligerence, and disrespect of an official, streamer or caster.

- Any other reason decided by the administration team of the league.

Three warnings will result in a kick from the event.

A disqualification will be received if any of the following situations occur:
- Intentional use of any of the prohibited bugs and tricks
- Intentional use of disconnect during a game.
Raistlin - Head Administrator
This post was edited by a forum moderator @ 1 year ago
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