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Get rid of 6 pool build

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#1 zant

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Posted 26 August 2012 - 05:46 PM

Hi,
I play zerg but I think the 6 pool build is really the annoying thing...
It may or may not work but it's annoying.

So, this is the idea : suppose the creep could evolve over time, making it easier to build things, in fact making it cheaper.
If you go for 6 pool build, your pool would cost, for example 400 minerals, whereas if you build it by the time you get your 12th or 13th drone, it will cost only 200 or 150 minerals ( remember in early Broodwar the spawning pool costed only 150 minerals, then Blizzard decided to raise the cost to 200 minerals to make the 6 pool build less effective ).

What do you think ?
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#2 BrknSword

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Posted 27 August 2012 - 06:07 PM

Wrong Forum.

It should be in "Starcraft Forum".
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#3 zant

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Posted 27 August 2012 - 06:21 PM

hum... I think you're right ^^ what can I do ? ask someone to put this thread in the SC2 forum ?
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#4 brasi

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Posted 28 August 2012 - 08:01 AM

and i thought someone figured out an effective hero that comes along with 6 items and no boots!
also, who is that new hero called zerg ?
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#5 zant

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Posted 28 August 2012 - 11:02 AM

you\'re laughing at me , right ?
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#6 brasi

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Posted 28 August 2012 - 01:15 PM

not if you have muscles
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#7 LegoLas

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Posted 06 September 2012 - 01:36 PM

My colleague asked me to move it a few days back. Not sure how I missed it.
Moved to SC Forum.
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#8 NexCa

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Posted 07 September 2012 - 07:43 AM

#5 haha pure win :D

Blizzard had a reason to raise the cost to 200 instead of 150 in Broodwar, and so far so good. If you're scouting that in time, may it be broodwar or SC2, it's really easy to hold, even if you're going CC 1st, or hatch 1st, you still can win those games. Saw Taeja even holding 6 pool+ drone all in when he did CC 1st. So, I think it's just fine as it is
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#9 bedazzeler

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Posted 08 September 2012 - 10:41 AM

Expand on why it is annoying probably? Is it that it is unpredictable or it forces you to play micro intensive which you find that you are weak at? I suggest earlier scouting and having a plan if it's something you face often in zvz.

I mean you're idea is interesting though probably un-implementable. You can't really destabilise the game by changing the price of stuff like that. All races get a unit producing facility for 250 minerals, just for zerg's one they don't also get 10 supply. (pylon gate, rax sup dep)
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#10 lst

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Posted 08 September 2012 - 10:49 AM

6pool is nto that big of an issue since it can be defended by pure drone micro with senseful pool placement
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