My Thoughts About Supporting in the Lani
Posted 17 July 2012 - 12:18 AM
Tri-lane vs a Solo Situation (possibly semi-tri-lane with one of your heroes in forest)
When youíre playing support on a tri-lane against a solo opponent your ultimate goal is so make the enemy get as little exp as possible. To do this youíll have to keep him away from the creeps so he canít get exp. There are a few things youíll have to keep in mind when keeping an enemy away.
General supporting in the laning phase
Early Roaming Support
and much more
Feel free to discuss and give feedback!
Posted 18 July 2012 - 12:06 PM
Posted 16 August 2012 - 05:14 AM
for eg, do not ward pull spot if an enemy is soloing on a short lane with no jungler carry (i would usually not ward pull spot if their jungler is enigma/chen/ench as they can simply rotate to any other camp and farm it with no problems)
if there is a jungler carry, warding small camp and pull camp is an absolute must (screws lycan and co so badly), not only they have to farm on high level creeps at first and run around with low hp, or even come back to base or waste money on regen etc, but you also get to see that all, and know when to go for a gank and when not to
by the way veno ward can be defensive skill in some situations if used wisely as it can block any 1 unit path, this blocking also works offensively of course, and one of the main cons for veno you missed out is that heroes attacked by veno are deniable, which playing agaist good enemy can play a huge role
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