Are drops worth? doing
Posted 04 December 2011 - 09:26 AM
Posted 04 December 2011 - 08:46 PM
I dont know what to tell you more than that.
I will assume you already know the potential damage you can do with a drop but you seem hesitant because of mutas. Just pick your timing when you notice mutas are are on one side of the map to do a drop from the other side or move out a little bit safely and pressure your opponent into moving his main army then do the drop. Various ways you can accomplisg it really, just improve your multitasking.
If its late in the game aim for the latest expansions or tech structures in the main.
Posted 07 December 2011 - 08:53 AM
Sounds to me like lack of multitasking skills.
2011-12-04 09:26, Jeezus wrote:
but thing is i mostly play passive game, because i suck at drop play
Some time ago some1 told me: "Drops are only good because of good positioning them" (such as behind mineral lanes?). Just sayin. no need to make a drop if zerglings can just surround and kill marines.
Posted 07 December 2011 - 10:55 AM
Posted 07 December 2011 - 12:52 PM
First of all there's the obvious; killing workers and tech, thus making your own economy and tech superior.
You force the Mutas to function defensive instead of offensive. It also makes you know where they are at any given time if you drop several places at once. For instance, drop some stuff in the main to make it seem as though you're going for tech but while the Mutas are in his base, you simply drop at some expansion or whatever and kill off workers/the hatch.
Especially on lower levels, if you drop something in their main, or at the very least, somewhere close to their main army, they will most likely send their entire army to kill it off. This is something you can use to waltz into position yourself for a push right outside his base.
You also send the signal that you're the one dominating the match. You make him defend and adapt to your play, which makes it all the more easy to set the tempo and development of the game.
If possible, drop everything somewhere he doesn't have vision before engaging. If he pulls off drones, you'll do way less damage with only one and one marine popping out at a time, compared to all of the rushing in and firing stimmed shots.
Personally, I love the most to kill workers and to get his army into a fortunate position.
And as I always add in posts like these, before I started playing random/team games, I only got to diamond so a lot, if not most, is likely to be incorrect or "not quite right".
Posted 13 December 2011 - 11:33 PM
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