PvT match up
Posted 06 February 2011 - 02:19 PM
NO MATTER how many ugrades goons zeals arbiters dt ht ill bring - the terran always owns me with his goliath/tank/vulture/science vessel - they're just too strong ;-(.
NO MATTER how many replays ill wathc it till doesn't work for me! i dont know how the protoss players deal with such a vast terran army :-(.
do someone have an idea? thx in advance!
Posted 06 February 2011 - 06:51 PM
The key to breaking a decent-level Terran player is to search for holes in his wall of defense while massively out-expanding him. Your macro must be really up to snuff (unless you get away with great harassment early game). When you clash with a Terran army of the same size, he'll win a lot of the time--you need to be able to resupply asap.
Late game, recalls are the scariest thing for a Terran. They'll have vessels to EMP and turrets all over the place--but if you can sneak in a recall to one location, followed by a 2nd recall at another base, you'll do massive damage. Very difficult to recover from often.
Utilize stasis well--try to stasis the tanks in the back, along with vessels if possible. Use storms on clumps of tanks--2-3 storms should kill a nice big clump of tanks and really help your cause. Get a good mixture of zealots and goons in there. Zealots draw tank fire (a good Terran will manually target the dragoons when in battle) which usually confers splash damage to his own units.
Other than that, I'd say just practice. Really work on doing more things in the same amount of time. Call it APM if you want, but really, don't relax the whole game--constantly be moving around, doing as much as possible. Get that expo up, put your pylons up, make gateways, check your tech researches, harass, etc.
Posted 06 February 2011 - 07:48 PM
And my APM is high- someone i have 300+ - 400+ , but...70% is spam XD
Posted 06 February 2011 - 08:21 PM
Posted 09 February 2011 - 08:45 PM
Yet, Protoss has it harder on higher levels, since mistakes are more cruical.
Terran? wall, 10scv's and a tank hold the counterpush of the surviving opponent if you forgot to macro, Zerg just uses its 20larvas and Protoss is kinda fucked.
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