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StarCraft18 years agoGosu "GosuGamers" Gamers

StarCraft is Growing Strong

[s]starcraft[/s]

As StarCraft reaches it's eighth year anniversary, we can be certain that it will stay strong and continue to interest young gamers and spectators alike.



Korea, the main source of StarCraft popularity, is still growing strong, and producing incredible financial numbers within the gaming community. Fans watch 24/7, either indoors at home or outdoors in the pouring rain, just to see their favorite gamers live.

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In the pouring rain, about 40,000 spectators were at Gwangalli Beach in Busan on Saturday to watch the finals of the SKY Pro League, one of the largest tournaments for Starcraft, a computer game.
Her left leg encased in a cast, Kim Ji-young, an 18-year-old Daegu native, said she arrived at 6 a.m. to stand in line for a front-row seat.
"I would never miss watching Lim Yo-hwan in person," she said. Mr. Lim is one of Korea's leading computer gamers.
by Wohn Dong-hee at joongangdaily.joins.com


What was so special about eradicating cyber creatures to draw crowds out in the terrible weather? And what was Jeon Yong-jun, the main commentator, doing 450 kilometers (280 miles) away from his bride-to-be on the night before his wedding?
by Wohn Dong-hee at joongangdaily.joins.com


While some doubt that StarCraft is still growing, there seems to be no end of fan support and players (which clock in over 10 million in Korea). With tournaments that draw sometimes over 100,000 fans, I suspect the community will stay strong for a long time.

Links
joongangdaily.joins.com - Main Article
sk-gaming.com - Secondary Article

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