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LGD.cn vs DK - Match Analysis
Posted by Susann "meruna" Berger 19 weeks, 5 days ago
The G-League is already known for amazing games and interesting turnarounds. The tournament has brought Asian Dota closer to the Western scene and has shown why Asian teams were dominant during The International 2. This match analysis will have a close at the second game of LGD.cn versus DK, one of the last matches of Group A.

The last day of matches on Group A started out with the teams on it sharing a four-way-tie: all teams had won and lost one game each. After LGD.int defeated For.Love 2-1 on the first series of that day, it was settled through ratings that those two teams would advance into the playoffs. Joining them will be the winner of the second match, LGD.cn versus DK. After an exciting game one, which DK managed to win, LGD is one game away from being eliminated from the tournament.
Haven't seen the game yet? You can watch the VODs here and find more information on G-League in our G-League Coverage Hub.

The last day of matches on Group A started out with the teams on it sharing a four-way-tie: all teams had won and lost one game each. After LGD.int defeated For.Love 2-1 on the first series of that day, it was settled through ratings that those two teams would advance into the playoffs. Joining them will be the winner of the second match, LGD.cn versus DK. After an exciting game one, which DK managed to win, LGD is one game away from being eliminated from the tournament.
| First Ban Phase | |
LGD bans ![]() | These two bans are respect bans towards BurNing, who is known for his insane farm ability. He showed this in game one, where he managed to farm a radiance by the 15-minute mark and pressured LGD hard from thereon with the Spirit Bear. |
DK bans![]() | Two strong and well-used heroes were then removed by DK. The first is Nyx, which has proven to be a very solid utility hero. They also banned one of Yao's signature heroes, the recently-nerfed but still very pick-able Magnus. |
| First Pick Phase | |
LGD picks ![]() | LGD picked Batrider first. With this, they are giving very little of what their strategy is. This hero can be laned or jungled, and has a disable which goes through BKB. |
DK picks ![]() ![]() | As LGD did, DK also picked two flexible heroes. While Rubick can be played mid, it is likely that the hero will be played as a support by Dai, who showed an outstanding performance with this hero on the just concluded game one. With Beastmaster, DK also picks a hero with a disable which goes through magic immunity. Inner Beast is also a fantastic ability for late-game in combination with a hard-hitting carry. |
LGD picks ![]() | LGD decides to pick up Anti-Mage, one of the fastest farmers in the game, as their carry and Shadow Demon as a support. SD is almost a mandatory pick (if not banned) after a big right-click carry is picked since the enemy can pick him and use Disruption to use that carry's farm against his own team. This strategy can and will also be used as well for the team - making illusions of a farmed teammate carry can be devastating for the opponents. |
DK picks ![]() | Speaking of illusions - DK picked PL. Ever since he got his new (and massive) agility gain, PL has become a very strong late-game hero. However, Shadow Demon can create his own army of Phantom Lancers with Disruption, which can also create illusions themselves. |
| Second Ban Phase | |
DK bans ![]() | DK are banning the big team fight heroes with AOE damage and AOE control. They want to have their PL to be able to move around freely on skirmishes. |
LGD bans ![]() | Since no team picked up KotL, he is now banned in the second phase. This hero can give PL the space he needs to farm and/or harass whoever is at the lane. Aside from that, a PL with BoT can split-push lanes easily with Recall as its fallback. They proceeded by banning Chen and NP, the big pushers on the game. LGD have no good anti-push abilities to defend their towers early on. |
| Second Pick Phase | |
LGD picks ![]() | Despite DK's effort to ban the big AOE controllers, LGD manage to pick two AOE stunners with Leshrac and Sven. LGD could run an aggressive or defensive trilane, and also has the option to put Batrider at mid or at the offlane. |
DK picks ![]() | By picking Windrunner, DK secured themselves with one of the best offlane heroes. Earthshaker is a strong team fighter, with a skill that benefits from the illusions possibly made by AM and SD. |
| Visualisation | LGD's Line-up (Radiant) | DK's Line-up (Dire) |
![]() | Yao - Top Sylar - Bot dd - Roam DDC - Roam xiao8 - Mid | Dai - Top Super! - Mid BurNIng - Top rOtk - Bot QQQ - Roam |
![]() |
| The gold graph tells the story of this game. A slow and defensive early game, LGD taking over, DK coming back and LGD winning it in the end. An interesting thing to point out are the small boxes below the graph, showing the kills which happened. Both teams played it very safe after each engagement, letting enough time pass to get their big spells off cooldown before taking another fights. DK's mistakes Now, why did DK lose this game? First of all, they didn't have the best draft against a BKB carry. Before they got an extra disable - Windrunner's hex - the had big issues of keeping Anti-Mage in place. Only with a perfect initiation (Roar on the BKB'd Anti-Mage, followed up by a Shackle) can they have had a chance of bringing him down.The second issue was Phantom Lancer going for the Diffusal Blade. DK tried to execute a plan which relied on this item, but they failed. Anti-Mage had time to become really big and was able to split push heavily. It is hard to say whether it would have really been better or easier if he went for Radiance since it would have been a completely different game with a different aggression. The third mistake was Earthshaker. Although he got some big Echo Slams and useful fissures off, he couldn't do anything in the early game. If DK had picked another support, they would have been able to play more agressively in the early game and possibly killed or denied the Batrider. Batrider's early Blink Dagger and BKB was one of the reasons LGD was able to win the fights in the mid game. It took Windrunner a long time to catch up with him, after being offlane as well. The importance of this match LGD defeated DK and took the match to a third game which they won as well. DK was eliminated from the G-League group stage while LGD proceeds to fight for their piece of the $42,500 prize pool. |
Haven't seen the game yet? You can watch the VODs here and find more information on G-League in our G-League Coverage Hub.
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