coL.Jeyo: 'Anything can and will happen!'
It was mid February when the squad reached the attention of Complexity Gaming, who were eager to go competitive again, after having fielded a different but nontheless successful North American team for Warcraft DotA in 2006.
The success story continued, as coL 2012 continued to deliver results whilst maintaining a stable lineup. This led to an early invitation for The International 2, the most spectacular Dota 2 event of the year, for which the team just started a training camp at the venue, Seattle.
Before ending his first day at the facility, which the following interview significantly prolonged, Jeyo answered our questions about the one and only topic.
Jeyo, seven months after the creation of your team you wear the tag of complexity, have a win-rate of around 80% and placed within the top three in six tournaments. Are you happy with how 2012 went for you so far?
Yes, especially at the start of our team (1st-2nd month) and towards the end (6th-7th) I felt very glad about our results but I'm not going to get satisfied until we get a top three placing in the TI 2012. Nevertheless, I hope that we keep playing on a highlevel for the rest of the month.
One thing didnt happen so far though: LAN tournaments. Is that a cloud in the clear sky?
-"It definitely is a factor, but we are all focused on training on a LAN environment as of now until The International. We feel very confident playing on LAN. And as the days pass by I can only see us getting better by the time The International comes. I'll definitely be looking forward to play against the best teams in the world on LAN and I hope we can get as much 'beginner's luck' when the time comes.
Do you still wish to have experienced an actual LAN tournament side by side with your team mates before, with TI2 in mind. After all teams like Na`Vi or all Chinese contenders played countless offline matches in the past.
-"Oh yes of course, every LAN experience counts and people from the community probably expect us to do bad on LAN events because of our inexperience, but anything can and WILL happen. It's always going to come down to who's got the most confidence coming into an event like TI2. And teams that do have the experience will have a fair advantage granted to them compared to teams that don't.
You mentioned that you are playing in a LAN environment already. Could you give us a little more details on how we can illustrate that. When do you get up and go to sleep, how are your sessions like and so on?
-"We get up to practice when the sun rises and end when the sun goes down. Well for now we've only been on LAN for a day and even though we were inactive for one week because of vacation, we don't show any signs of slowing down. As for sessions I usually give high fives whenever we win or at least I try to. The environment is a lot of fun and the LAN centre is very nice (shoutout to gameclucks). I have never seen as much dedication as my teammates show when we practice, and I hope that it will pay off. I'd like to elaborate more but we're just here to have a positive experience and show good results in the upcoming events. Ixmike is a bit intimidating though.
As an outsider I find it a bit tough to believe that there is no mental pressure so close to the biggest tournament of the year. Knowing that you have a shot at a lot of money must be somewhere in the back of your head, no?
-"Well I'm not going to get any pressure until we play in the actual event. After training for months now I feel very confident and I have a good feeling we're not going to disappoint ourselves. A million dollars definitely is a lot of money and that's whats going to give teams the pressure.
In regards to statements from ArtStyle and SingSing who said in past interviews that the pressure ahead of TI was getting to them: Do you think mental coaching to increase emotional competence would help for TI2. Even though its only common in real sports and politics, for what its worth, thats at least something I would look into when my team is about to play infront of a sold out concert hall.
-"I think so. I believe I heard something that Na`Vi had their championship Counter-Strike team give them advice before going to The International. All the fans that are going to cheer for us will definitely make us play better. I'm very excited for this event and it will definitely be a good experience regardless of the result.
If I'm informed correctly, all coL players live in or close to Seattle. Do you think this can be a factor that goes your way. Familiar conditions and no jetlag, as opposed to having to travel to Sweden or Kiev before a tournament?
-"Oh no we're just bootcamping in Seattle because our manager lives here. All of our players actually live far away from Seattle except myself (2~3 hour drive). It could give us a bit of an advantage because we have a lot of time to adjust and adapt before the event.
You got to compete in the BTS World Tour with most TI2 attendees. Would you consider the results of this tournament an accurate display of how well teams will do in Seattle?
-"I don't really know, you have to consider the latency issue that we have in the tournament. I guess it's good for teams to find out how the Asians fare against the Americans/Europeans and its definitely good for the fans.
How do you value coL reaching the semi-final in this tournament. Do you think you sent strong signals towards your competition and established a reputation, or did this tournament merely serve as a testing ground.
-"This tournament gives us a lot to think about, and going into the semi-finals is just a step into getting to know some of the TI2 teams.
I saw Fluff experimenting with Visage in one of your competitive matches shortly after it came out. Do you think the hero has potential to be used regularly?
-"Every hero has potential as long as the player is comfortable at playing it.
If additional heroes were to get added to captains mode in these last weeks before the tournament like Visage and Nyx, would that hurt your game or do you feel you could adapt quickly enough. Other players already voiced discomfort, should more heroes see the light of day ahead of TI2.
-"There's always the element of surprise when new heroes come out, and that's a thing that all teams worry about and it's something that teams use to their advantage.
With EG, you have a fellow North American team in the race for the million. If you were to cheer for anybody besides you, would it be your countrymen or do you perhaps sympathize with any other team in the field?
-"I'd cheer for LGD!
Your captain Fluff is a very active blogger on your website. His most recent entry aims in the same direction as Drayich, when he was trying to address problems related to the nature of the community. If you were to voice any wish or put any words towards the Dota community either in NA or worldwide, what would it be?
-"The lack of maturity and being productive on community sites, it really disheartens teams that put a lot of effort into playing the game professionally. But I guess it's always been like that in the internet, who knows maybe the release of Dota 2 and the coming of new users will warm some people's hearts up.
Competitive gaming brings you to the sold out residence of the Seattle Symphony and the stage on which Pearl Jam recorded a live album. This should silence any critics that questioned your efforts or shatter second thoughts you might have had about getting serious with Dota. What does being part of TI2 and its first class setup meant to you?
-"It is the biggest privilege to be invited to this event and this is what every professional gamer dreams of. The event being held at our home country is even a bigger honour and I hope we won't disappoint. Seattle is an amazing city and the place where a chapter of Dota history will be written. This is a once in a lifetime opportunity and we're going to seize it.
Thank you so much, it was a pleasure. You can now give shoutouts if you like
-"I'd like to thank God, my family, friends and teammates. Shoutout to our sponsors: Gamma Gamers, Origin, Creative, Sound Blaster, PNY and Qpad. Special thanks to Gameclucks for providing the best experience possible for our bootcamp. Thanks for the interview!
Interviewer: Ulrich "Kongotime" Hanten
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