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Forums \ DotA forum \ DOTA Allstars: Lich King Tips
3 months ago

cdkeysellervip

DOTA Allstars: Lich King Tips (607 reads, 10 replies)
Kel`Thuzad - The Lich

Range: 580 | Move Speed: 280
Primary: INT
Str: 18 + 1.55 | Agi: 15 + 2 | Int: 18 + 3.25
Damage: 37 - 49 | HP: 492 | Mana: 234
HP Regen: 0.79 | Mana Regen: 0.73
Attack Speed: 1.44 | Armor: 1
Frost Nova (V)
Blasts enemy units around a target enemy unit with a wave of damaging frost that slows movement and attack rates for 4 seconds.
Level 1 - 50 target damage and 75 nova damage.
Level 2 - 100 target damage and 100 nova damage.
Level 3 - 125 target damage and 125 nova damage.
Level 4 - 175 target damage and 150 nova damage.
Mana Cost: 125/150/170/190
Cooldown: 9
Comment: This is the Lich’s basic damage spell (nuke), and in the game called DoTA it makes sense to level up nuke spells as quickly as possible. By level 7 you can raise this to level 4, making it a very painful spell against your enemies and, used together with Dark Ritual, makes the Lich a powerhouse nuker and harasser. To use this spell the Lich has to select a target, which will receive 325 spell damage (not yet factoring in magic resistance) while enemy units near the target will be damaged for 150 spell damage as well. You as the Lich receive this nuking power at level 7. Note that the cooldown for Frost Nova is 9.25 seconds.

Frost Armor (F)
Creates a shield of frost around a target friendly unit. The shield adds armor and slows attacking melee units for 2 seconds.
Lasts 25 seconds.
Level 1 - Adds 2 armor.
Level 2 - Adds 4 armor.
Level 3 - Adds 6 armor.
Level 4 - Adds 8 armor.
Mana Cost: 50
Cooldown: 5
Comment: The recent buffs to the Lich increased the armor provided to 3/6/9/12 that lasts for 40 seconds (not 25), making it much more imbalanced as the Lich is now able to give free sets of Dragon (Knight) armor to everyone, abusing the duration. Great as this spell is, the Lich only learns it after he has maxed out his other 2 skills. If there are many melee enemy heroes that deal little attack damage (eg caster earthshaker, ogre magi), it may be useful to take just 1 level of this spell to provide the slow effect. Otherwise max this skill to provide a reduction of attack damage, very useful against late-game heroes who depend on attack damage. More about this spell later.
Dark Ritual (D)
Sacrifices a target friendly unit to convert its hit points into mana.
Level 1 - 15% of hit points to mana.
Level 2 - 30% of hit points to mana.
Level 3 - 45% of hit points to mana.
Level 4 - 60% of hit points to mana.
Mana Cost: 25
Cooldown: 55/50/45/40
Comment: The spell which makes the Lich fearsome as a nuker, it is used in conjunction with Frost Nova to repeatedly bombard the Sentinel with ice blasts. This spell requires you to sacrifice a friendly creep to regain mana based on its remaining hit points. Therefore it is best to select a full-HP Ghoul (scourge melee creep) and kill it preferably before it is doing battle so that you can regain as much mana as possible. We will discuss more aspects of this spell later on.
Chain Frost (C)
Releases a jumping breath of frost that can jump up to 7 times. Frost will bounce back and forth between units that are within 750 range.
Level 1 - Deals 280 damage per hit.
Level 2 - Deals 370 damage per hit.
Level 3 - Deals 460 damage per hit.
Level 4 - (with Aghanim Scepter) - Deals 580 damage per hit.
Mana Cost: 200/ 325 / 500/ 500
Cooldown: 145 / 115 / 60 / 60
Comment: This is probably what the Lich is most well-known for. The timing of this powerful spell is what makes or breaks the Lich. Due to various buffs on the Lich, level 3 Chain Frost now has a cooldown of 60 seconds (not 95). Therefore it is easily abusable late-game and probably only a few other ultimate spells like Laguna Blade and Finger of Death can match its cooldown. With Aghanim’s Scepter, Chain Frost deals 550 damage per bounce and leashes out 7 bounces instead of the usual 6, and improves cast range from 750 to 850. We will discuss more on this spell to maximise its power.
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3 months ago
#1

RubberNinja

  1
wher you write tips ? me not see

so my tip : you atak - frost nova - atak atak atak atak atak (mb anotder frost nova) = dead

:)?
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3 months ago
#2

mapanirangpuri

  1
2008-08-22 10:44:24, RubberNinja wrote:
wher you write tips ? me not see

so my tip : you atak - frost nova - atak atak atak atak atak (mb anotder frost nova) = dead

:)?


hahah lol :) .. unless ur enemy got no Food Pills
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3 months ago
#3

PowerMELON

  2
Nice copy from dotastrategy.com!
Keep it up, you are amazing!
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3 months ago
#4

tornado

  1
LICH = imba
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2 months ago
#5

iluona

  2
Lich isn't imbalanced, but requires a lot of game-sense to know when to go foward and when to go back. In the hands of a pro, he can 1v2 a lane and still end up killing both the players in his lane.

The key is avoiding damage and denying with his Dark Ritual.

A skill build, for example, would be:
Lv. 1: Dark Ritual
Lv. 2: Frost Nova
Lv. 3: Frost Nova
Lv. 4: Dark Ritual
Lv. 5: Frost Nova
Lv. 6: Chain Frost

Note that builds are subjective, and you can change this depending on who's in your lane. For example, if you're facing two melee heros, Frost Armor can be better than Frost Nova before Lv. 6.

The builds also vary depending on whether it's EM or Normal, and what items you want to start out with.

Typically, you should start with stat-items, as in 2 circlets with Tango+Wisps to 1-2 Amulet/Bracers. If you're good enough to farm quickly, then it's possible to skip those and aim for a quick Ring of Health to Perserverence (+Void Stone), or do a Ring of Basilis to an Arcance Ring, and later, AGS. Or, a less popular build would be to heavy-mana regen early, with a Robi of Magi first or Sobi Mask/Courier to a Oblivion Staff. From there, you can go Refresher Orb OR Orchid (Refresher is better, but again, you can also just keep the OStaff and do a BoT or AGS - it all depends on how you're doing).

More importantly than the item builds is how you control the Lich. You want to keep all the creeps by your tower, so ideally if you're Scrouge, you want to take the top lane (middle also possible, but top lane is best for Lich imo). This way you can block creeps with good micro+quick denies (for example, @ first spawn wave, you immediately DRitual a Ghoul) - giving you the EXP/Lv. advantage over whoever is in your lane. You don't attack units unless it's to DENY or get the GOLD (watch the HP bars!). Learn to time + watch hits so that you can get the last hit. Frost Nova is very helpful if the enemies are clumped up together with low HP.

The main options are to aggressively FNova/ranged attack the opponent so they go heal, or save up mana on aggressive deny/last hits/exp to ULTI+Lv.3 Frost Nova.

The Lich is best early-mid game if you can level him quick enough. Use your ULTI wisely, as in, if there are a bunch of creeps + hero, unless you're going to certainly kill it with your ULTI, wait till there are only 2 units (ideally 2 enemy heros w/ none of their creeps!) - as your ULTI bounces! If you have enough mana to FNova also @ Lv.3 (assuming you're Lv6), then it can be a potential double-kill (maybe even first-kill!).

If you're having trouble and dying a lot, then it would be wise to get the appropriate items to survive, such as a Hood Of Defiance (it's cheaper with the two RoRegen than w/ RoHealth). But the essential is making sure you're always gaining EXP, whether it be in the woods or by a tower. The Lich doesn't fare too well if it's behind in levels.

Late game, you'll be probably assisting more than killing, unless you happen to have an AGS+Refresher Orb and a BoTs/Dagger + good game sense. But ideally, this is what you would want to end up with: BoTs, AGS, Eul's, Linken's Sphere/BKB, Refresher Orb OR Dagon 5, Dagger or HoT. I like Skadi on him sometimes (extra HP/A.S./Slow). Remember, it's subjective as to what are the best items on him, but if you play him in AP mode over 2 weeks and experiment, I think most players will find a way to play him. He's a lot easier to play than at least a third of the heros in the game.

Hope my post has helped.
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2 months ago
#6

duhr

  2
well i dont mean to semi-flame or whatever, but when i read your post #5 i got a lot of o_O faces. first of all, i can see where you're headed with the dark ritual for first skill, but...i just think thats totally idiotic. frost should always be the first point in imo, because you never know when you'll need it from lvl 1-2. hey, it might help you get fb. even if you dont put max points into it early on, it's a must for that slow. and the way you seem to play lich is weighing towards a carry side. i can see how many of your ideas would work in pubs, but in higher level games, even some pubs you may encounter that has some good players, i highly doubt that would work. the refresher orb is a good idea, and that can be part of your support build. ulti stick is nice too. but i definitely dont think skadi would be worth it. personally the way i play lich is a lot of support, and i think thats the way he should be played in order to maximize the use of that hero. it's kind of hard to carry with a hero who has no passive skills that will help him in battle. his armor is awesome for support, and his nova isn't exactly a super powered nuke for a reason. early game you could use it to last hit heroes, but late game it wont do shit except slow for your carry heroes to kill.

for lich items in more serious games, early game you get the usual circlets/tangoes/clarities or whatever you need. i'd probably work my way to a mek and then try to make my way into that soul booster/ulti stick. it really depends on the line up. if my team needs it, a guinsoo would be better than that ulti stick. it all depends. thats what all those dota games you play are for. experience. theres never a set plan of what you do, you just have to play enough to get the instinct to know what you need to do in order for your team to win. i've never been the best support player, and whenever i do play suport, my team usually gets pretty annoyed. but i LOVE laning with really good support players. healers/nukers/stunners or whatever. i'd play carry and go in for the kill. yea. im selfish. sorry. =)

but yea back to #5, you could use ritual to deny creeps, but that whole doing it for the first wave to get exp is just...yea. i dont think arcane ring on lich is a good idea. its not worth the money, especially with his dark ritual. it could be a good support item, but sometimes even with support heroes you have to be selfish in order to win. you're not just going to get an arcane ring because your lane partner needs constant mana.
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2 months ago
#7

duhr

  2
and about the whole depending on EM/non EM mode thing, i think most players on these forums would be playing non EM? i think thats the default idea of it. in EM pub games you wouldn't even need to go buy those beginning items (circlets, branches, etc).
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2 months ago
#8

iluona

  2
Arcane Ring isn't too good for Lich, but it's cheap and effective enough that it's viable. Of course, pros will probably NOT use it on an INT hero.

And of course, the items all depend on what he's facing and who's on his team.

I do like the FNova as Lv. 1 skill (this is what I usually go for anyways), but DRitual as first gets you 2 quick denies on your FULL-HP units if you do it level 1 @ top lane (or if you're playing Sent, bottom lane).

MEK is okay, but I find that getting mana/hp regen better than just hp regen. For the price of a Mek, I can get a Perseverance + Boots, or a Mystic Staff, which with good micro is better than a Mek.

Again, it's all subjective and dependent on what you're facing. That and how much lag there is if it's b.net. (LC games FTW!)
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2 months ago
#9

duhr

  2
i'd totally prefer a pers over a mek for regen, but again, mek is for the support hero. to heal an aoe of units+heroes. you're not going to pass that pers around.
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2 months ago
#10

drivaNce

  1
A perseverance is a complete and utter waste on lich. There's only a number of items to be made out of it and they're all rather shit on lich:

Battlefury is shit for obvious reasons,
Linkens is a waste of money because the only thing a lich should be doing is cast his ult, deal as much damage as possible, use meka, and try not to feed afterwards.
Refresher is a waste of money because the cooldown on lich's level 3 ultimate is a mere 60 seconds and thus the money would be much better spent getting aghanim's.

You could deconstruct it and make a hood and hex out of it for example but there's really no lich who can farm that AND get the items he really needs which are mekansm and aghanim's.
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