Innovations in DotA: Capture Point mode announced
Posted by Rastko "Faek" Simic 1 year ago
Up until recently, Capture Point-style gameplay was almost exclusive to first person shooters - IceFrog intends to change that!The announced mode, Capture Point, is probably known to the players of Valve's Team Fortress 2 and other, similar shooters. The basics: get the tactical points around the map before the other team does, or fight 'em for it! According to IceFrog's update, the new DotA mode will act similarly.
What we know so far, is that there will be 6 points, that will spawn around the map after the tenth minute. We can guess that this is to ensure that the lane-phase isn't completely out of the game while this mode is played. However, the farming expected in the mode is probably way smaller than what the current game calls for.
Another interesting feature, possibly inspired by the mentioned game TF2 (or a result of the partnership of our favorite developer and Valve, but this is just a guess) is that the 6 points will be captured faster if more heroes are nearby. By having to stand on them, and having more points than there are heroes in a team, this opens up endless possibilities for rushing, turtling and completely new strategies as well. Captured points will also provide auras that give boosts to damage, armor, gold(bye to farming), regeneration or movement speed, so holding them actually gives a big advantage.
The new mode took the spotlight, but now that we're mentioning that word, there's good news for those behind it as well: spectators will be able to zoom in and out, making the game more practical to watch. IceFrog notes that none of these ideas are final, and promises to keep working on the balance and other features with equal regard. 6.67 is sure to bring a whole new level of fun to the game.
| Links |
| IceFrog's blog - Source |
| Comments \ Paging |
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| O M G Epic news for Dota!! |
| amazing! |
| Hah i was thinking about something like this in dota lately. i cant wait to check this out |
| OMG, WoW-like. Battlegrounds on DotA! Hurray! XD |
| Hmm good news can't wait to try it out...hope this will reduce the farm and increase the fights.. : ] |
| very nice :)))) ctf dota :) |
| sounds cool! |
| I wont be surprised if IF makes capture the flag mode in dota ! storm ftw :D |
| he should fkin do some fixes on game play and nerf that aa instead of doing shit like this ... |
| Great idea, I agree, but I just hope this will see the light of the day, unlike some modes (supercreeps, -wtf and others) #11 Well, that's announced as well, don't worry, he won't forget about the balance |
| I still couldnt understand this new mode , maybe its like capture all flags and you win ? Will be waiting ... |
| lol heroes with blink or similar skills like storm ult will be too imba in this mode |
| hmmm?? let's see |
| #13 It's not flags, tactical positions are supposed to be captured, and held until you capture all of them. |
| imba! |
| well, its just a mode, so i am realy curious if this CaptureMode will become popular...i wish so, coz it looks like it has big potential and i hope that some of the tournaments/leagues will establish this mode as a stable edit:well, not stable..but it could be nice to see this once in a while:D |
| i think this will suck |
| Sounds good. |
| don't like the capture mode :( |
| #19: Nice reply:D |
| Sounds Bad for PUB'ers :D |
| IceFrog is the best!! <3 |
| i dont think this will be good... |( |
| Will probably see every hero with BoT and yasha in order to move around the points as quickly as possible -.-' I don't like this idea. |
| ofc retard hon will copy it.......HoN should die FFS. For example dh 2010 summer no dota = hon sucks! |
| #27 I don't think speed will play such a big role, since the points are not capped instantly. Heroes that are only fast can't really hold their points, and a team of blinkers/teleporters would probably lose to a slower team that has heroes that can take on more than one hero by themselves. Pudge should see some use here, dragging people away from the points :D #28 Demigod already did. But it's not a big deal, it's not like HoN has much of a future, don't be mad at it. |
| Worst idea ever. |
| hv bad feeling bout this. but just wait n see. imo invi hero will be useful too. |
| Gotta watch some replays of it! |
| You should also know that some of spells and features that HoN implemented are copied by IceFrog, for example some new spells, animations etc etc... But don't forget, no matter what HoN creators do, DotA still has one thing that HoN doesn't and that is BALANCE! |
| Hmmm... if it is just a mode as -CP ok. |
| I hope this will be ONLY a mode, or it will suck hard. |
| interesting |
| Niiiiiiiice! |
| Hope its a mode which needs to be activated at the start of the game and not a default thing, so everyone can play the way they want. k nvm someone already brought it up. |
| "According to IceFrog's update, the new DotA mode" sounds like a mode to me. |
| Anyway, is he really working/going to work with Valve on Dota 2 or that's just a wish? |
| capture mode will be a totally different style of dota for sure. cant say if i will like it or not :P |
| WoW = DotA now |
| Furion and Riki FTW! For those who haven't the faintest what it'll be like, go play a game of Battle tanks, and you'll see what it's like. It's a different type of fun altogether - strategy, tactics out the window. LIke an arcade game! |
| #40 It was posted on his blog |
| i was just thinking about this few days ago |
| refesher furion=autowin |
| sounds good! Lets hope it will be good as it sounds |
| pit going to be used a lot either i guess |
| nice this will be like a quick arena like mode......yea inspired by wow i have to say but sounds totaly fun |
| I think the Cp will encourage to gank
About the first update looks great for people who likes to watch replays often like me. |
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