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Created 20th October 2009 18:21
(Updated: 20th October 2009 18:29)
A few days ago I saw the news post at gosugamers.net about iCCup starting a DotA ladder. Yesterday me and two friends decided to try it out. Now, I thought I might as well share my experience from this platform. We downloaded the client and got started without any trouble. Not many games were up, but not many players tried to get into them either so getting into a game and get it started was not a timetaking process at all. In the lobby though, we noticed something gg.net did not mention in their article. The communitys "official language" was not english, in fact, it was russian. 90% of the players seemed to be russian, and 9% ukrainian. Anyway, we got into our first game. My mates picked Spectre + Warlock, and I picked Zeus. I went out towards the mid lane, then our 2 fellow teammates picked their heroes. It was... tamtamtaa CLINKZ and NAGA SIREN. Great, we thought. The Clinkz headed eagerly towards mid and made no sign such as pinging the map, or speaking in chat that he wanted to solo and me to go away. Anyway, I went top instead laning with Naga. This Naga, who of course proved to be a very bad DotA player. I won't go anymore into detail about the game but the Naga fed, the Clinkz didn't really feed as no one in the opponent team bought dust/wards/gem, but he played very bad. Anyway we won quite comfortably as Spectre soon got well farmed and ended up with 27 kills or something like that. Game 2 we got quite a suprise in the lobby. A well known name entered the game on our side, EG.Azen. The 5th man of our team showed up to be a german guy who also heard of the platform on gg.net, and this guy played really well too. In this game, Azen went for a 21-1 Tinker and we won in 25 minutes. Our opponents were once again so bad I can't even describe it. One of them were even an admin with the iCCup tag in front of his name. Was that a sign saying he wouldn't be as bad as the others? No. He played Axe and skilled Battle Hunger instead of Berserker Call. Game 3 was kinda game 1 all over again, we won comfortably even though or teammates were lousy. Luckily our opponents were just as lousy. We had an Omniknight in our team who went for a rather rare build, Orchid before everything else, even Boots of Speed. His farming though was far from good and he didn't get the Orchid until like 45 minutes of the game had passed. Did I mention anything about the "lag-free environment" iCCup is bragging about? This was sadly a lie. The latency was annoying as hell, even though it sometimes was okay but mostly a pain in the ass. Spikes occured quite frequently too. The hostbot servers are apparently situated in Russia, but even so some russian players (amongst them Azen) complained about the lag. Conclusion. + To the rating system, will probably be useful later on when better players have reached a better ranking. + To the user-friendliness, easy to use and easy to find a game. - The delay/spikes. Terrible. - The quality of players. Even though some pro players seem to be trying it out at the moment, the overall skill level is just as low as ordinary Bnet games if not lower. - The language. The russians proved to have a really crappy english, and worse, they didn't use the small knowledge about the english language they eventually had. - Even though you can form clans etc on their homepage there is no really easy way to find a clanwar, this should be easy to fix and would improve the platform greatly in my opinion. - The DotA section of the website is very poorly structurated and updates very slowly. Maybe it doesn't update stats and ranks and stuff at all, seems quite bugged to me. Last but not least: Yes I KNOW that it is only in it's Beta stage. | ||||||||||||||||











