'I'm sorry, but what is this?' - On Patch 1.0.3 and repairing through the new Inferno
On Wednesday, June 20th, Blizzard released the major Patch 1.0.3. that brought a great lot changes to Diablo 3. Eager to check out the new state of the game, our editor Radoslav "Nydra" Kolev dived into the new Inferno only to find himself unpleasantly surprised.
We set sail to explore two of the biggest alterations to the game - the nerfed down Inferno and the increased repair costs and the combined gameplay experience the two of them predispose.
- "Dying one time had gotten me to a yellow durability and thus I was politely asked to pay over 20K in gold. Two hours of playtime and one death cost me 22,040 in game currency. Because, of course, it’s not just death you are paying for, it’s every single point of durability loss too and both of those have gone up 4-5 times in terms of cost. The game was blatantly stealing my money away just for playing it. With the actual Inferno challenge from before the patch irrevocably gone, it felt even more obscene."