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Latest update brings improved drawing feature for spectators

A new patch has been released for CS:GO, containing changes to spectator mode, including a new drawing which calculates the approximate time it takes to travel that distance.

The new patch was mainly spectator-oriented where it introduced a new drawing feature on the map overview which calculates the approximate time it takes to travel that distance. Definitely, this will be a very good addition to the casters who can now calculate upfront if some team will make it to plant a bomb in time or not. Following this new addition, the developers have also smoothed the lines which are being drawn on the map overview and they are now available in two colors.

Here is a full changelog:

UI

  • Added round result history visuals to the scoreboard for Competitive games.
  • Spectators/casters can now use SHIFT when drawing on the map overview which will show the approximate time it takes to travel that (2D) distance.
  • Drawing on the overview map can now be done in two colors using left and right mouse buttons.
  • Lines drawn on the overview map are now smoothed.
  • The map overview drawing is now a bit cheaper to render.
  • Added a WIP "Grid" option to allow drawing to snap to a standard grid (that can be accessed for spectators if "mapoverview_allow_grid_usage" is 1).


TOURNAMENT

  • Added server event logging for match start which also includes the team names playing as CT and T.
  • Added server event logging details for kills that occur with penetration, domination, and revenge modifiers similar to how the headshot modifier was logged previously.


MISC

  • Fixed the round stats sometimes reporting that the round ended by time running out when the bomb was defused.
  • Fixed a very rare case when Ts could kill a defusing CT, win the round, and a dead CT could still score a bomb defusal and earn defuse money bonus after the round was already over.
  • Added flavor text to Operation Phoenix collection weapons.

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