Heroes \ The Dire \ Intelligence \ Lion

Attribute info
Strength 16 + 1.70
Agility 15 + 1.50
Intelligence 22 + 3.00
Advanced info
Movement Speed: 290
Sight Range: 1800/800
Attack Range: 600
Missile Speed: 900
Attack Duration: 0.43+0.74
Cast Duration: 0.3+0.51
Base Attack Time: 1.7
Lion.pngLion
The Demon Witch
"To Hell and back."



Dire Intelligence Hero. Once a Grandmaster of the Demon Witch tradition of sorcery, Lion earned fame among his brethren for fighting on the side of light and righteousness. But adulation corrupts. With powers surpassed only by his ambition, the mage was seduced by a demon and turned to evil, trading his soul for prestige. After committing horrible crimes that marred his soul, he was abandoned. The demon betrayed him, striking better deals with his enemies. Such was Lion’s rage that he followed the demon back to hell and slew it, ripping it limb from limb, taking its demonic hand for his own. However, such demonoplasty comes at a cost. Lion was transfigured by the process, his body transformed into something unrecognizable. He rose from hell, rage incarnate, slaying even those who had once called him master, and laying waste to the lands where he had once been so adored. He survives now as the sole practitioner of the Demon Witch tradition, and those who present themselves as acolytes or students are soon relieved of their mana and carried off by the faintest gust of wind.

1. Skills


Earth_Spike_icon.pngEarth Spike

Rock spikes burst from the earth along a straight path. Enemy units are hurled into the air, then are stunned and take damage when they fall.

Skill Information
Mana Cost:
100/120/145/170
Cooldown:
12
Range:
500
Radius:
125
Duration:
1.02/1.52/2.02/2.52
Length:
825
Damage:
60/130/200/260
Notes
Damage type: Magical

Hit units will fly for 0.52 seconds before the real stun is applied.

Distance traveled is 700.

The wave of tendrils moves at 1600 units per second.


Hex_(Lion)_icon.pngHex

Transforms an enemy unit into a harmless beast, with all special abilities disabled.

Skill Information
Mana Cost:
110/140/170/200
Cooldown:
13
Range:
500
Duration:
1.25/2/2.75/3.5
Notes
If the target is an illusion, it will be instantly destroyed.

The target will have a base movement speed of 100.

Hex disables damage block and evasion.

Hex disables experience gain.




Mana_Drain_icon.pngMana Drain

CHANNELED - Absorbs the magical energies of a target enemy unit by taking mana from it every second.

Skill Information
Mana Cost:
10
Cooldown:
20/15/10/5
Range:
750
Channel Time:
4
Mana per Second:
20/40/60/120
Break Distance:
1100
Notes
Illusions which are being Mana Drained will be destroyed after 1 second.

Can continue to drain as long as the target is within 800 range from Lion.


Finger_of_Death_icon.pngFinger Of Death (Ultimate)

Rips at an enemy unit, trying to turn it inside-out. Deals massive damage.

Skill Information
Mana Cost:
200/420/650 (625)
Cooldown:
160/100/40 (40)
Range:
900
Damage:
600/725/850 (600/800/1025)
Notes
Damage type: Magical

Can be improved by Aghanim's Scepter.





2. Items


3. Pros and cons