"Who needs a blade when you have oblivion?"
The Dire Intelligence Hero. Attribute info
17 + 1.2
16 + 1
26 + 4
Movement Speed: 320
Sight Range: 1800/800
Attack Range: 600
Missile Speed: 900
Attack Duration: 0.5+0.5
Cast Duration: 0.02+0.51
Base Attack Time: 1.7
In the realm of Pugna's birth, near the vents of the Nether Reaches, there stood a lamasery devoted to the Arts of Oblivion, which drew its power from the nether energies. The Grandmaster of the temple compound had himself passed into Oblivion several years prior, leaving his academy without a leader. From the moment of their master's death, the regents of the temple began rites of divination to identify their master's reincarnation, and eventually all signs converged on the immediate neighborhood. Several villages squatted in the shadow of the temple, their alleys and plazas full of the laughter of squalling children. Pugna, a mere thirteen months of age, was but one candidate among the local brats, and on the appointed day he was presented at the temple alongside two other promising tots. The lamas offered a jumble of worn relics to the children, treasured possessions of their former grandmaster. One boy reached for a porphyry wand that had belonged to the lama...and put it in his nostril. An impish girl pulled out an amulet that had also been the lama's, and immediately swallowed it. Pugna regarded the other two coolly, gave a merry laugh, and blasted them with gouts of emerald flame, reducing them to ashes in an instant. He then snatched up the wand and amulet, saying 'Mine!' The regents hoisted the beaming Pugna on their shoulders, wrapped him in their grandmaster's vestments, and rushed him to the throne before his mood could change. Within five years, the temple itself was another pile of ash, which pleased Pugna to no end.
An exploding pulse deals damage to enemies and structures in the area. Deals 33% damage to structures.
100/175/250/325 to units and 40/60/80/100 to structures
Damage type: Magical
Damage is delayed by 0.9 seconds.
A powerful banishing spell that slows a unit and renders it unable to attack or be attacked. Afflicted units take extra magic damage.
Spell Damage increase:
Movement Speed Slow:
Only magical and pure damage can harm units under the effect of Decrepify.
Echo Slam and Heat Seeking Missile will not damage a Decrepified target, even though they deal magical damage.
With Maelstrom, Mjollnir or Desolator, Pugna is able to attack and damage ethereal units.
Pugna places a nether ward that fires mana flares at enemy heroes who dare to cast spells, while also preventing them from regenerating mana. Nether Ward deals damage equal to the damage multiplier times the mana spent by the enemy hero. Lasts 25 seconds.
Damage Per Mana used:
Damage type: Magical
Mana Flare is triggered when an enemy casts a spell and the damage is based on the spell's mana-cost.
Mana Flare deals the damage before the actual spell is cast, so if the target dies the spell will have no effect
Nether Ward can be targeted by Decrepify.
Life Drain (Ultimate)
3. Pros and cons
CHANNELED - While channelling Life Drain, Pugna siphons HP of the target enemy unit. Lasts 10 seconds.
Health Drained Per Second:
Life Drain is a channeling spell.
HP drained depends on the actual damage dealt, so Decrepify increases it and spell reduction reduces it.
Will continue to drain as long as the target stays within 1100 range from Pugna.
If the target is an illusion it's destroyed on the first damage tick.
Can be improved by Aghanim's Scepter.