Heroes \ The Dire \ Agility \ Broodmother

Attribute info
Strength 17 + 2.50
Agility 18 + 2.20
Intelligence 18 + 1.60
Advanced info
Movement Speed: 295
Sight Range: 1800/800
Attack Range: Melee
Missile Speed: Instant
Attack Duration: 0.4+0.5
Cast Duration: 0.2+0.51
Base Attack Time: 1.7
Broodmother.pngBlack Arachnia
The Broodmother
"Like mother, like spiders"

Dire Agility Hero. For centuries, Black Arachnia the Broodmother lurked in the dark lava tubes beneath the smoldering caldera of Mount Pyrotheos, raising millions of spiderlings in safety before sending them to find prey in the wide world above. In a later age, the Vizier of Greed, Ptholopthales, erected his lodestone ziggurat on the slopes of the dead volcano, knowing that any looters who sought his magnetic wealth must survive the spider-haunted passages. After millennia of maternal peace, Black Arachnia found herself beset by a steady trickle of furfeet and cutpurses, bold knights and noble youths--all of them delicious, certainly, and yet tending to create a less than nurturing environment for her innocent offspring. Tiring of the intrusions, she paid a visit to Ptholopthales; and when he proved unwilling to discuss a compromise, she wrapped the Vizier in silk and set him aside to be the centerpiece of a special birthday feast. Unfortunately, the absence of the Magnetic Ziggurat's master merely emboldened a new generation of intruders. When one of her newborns was trodden underfoot by a clumsy adventurer, she reached the end of her silken rope. Broodmother headed for the surface, declaring her intent to rid the world of each and every possible invader, down to the last Hero if necessary, until she could ensure her nursery might once more be a safe and wholesome environment for her precious spiderspawn.

1. Skills


Spawn_Spiderlings_icon.pngSpawn Spiderlings

Broodmother injects her young into an enemy unit, dealing damage. The spiderlings will hatch if the target is killed while under this influence.

Skill Information
Mana Cost:
120
Cooldown:
10
Range:
700
Damage:
75/150/225/300
Count:
1/2/2/3
Notes
Damage type: Magical

Units from which the Spiderlings spawn leave no corpse on death.

If the target is killed within 2 seconds of being hit by this skill, the Spiderlings will spawn.

Units killed by Spiderlings will then give birth to Spiderites, smaller and less powerful versions of the Spiderlings.

Will work on allied creeps and units when denying.

Spiderlings last for 60 seconds.

Spiderlings do 18-19 chaos damage, have 450HP, and give 16-21 gold and 15 experience when killed. Spiderites do 9-10 physical damage, have 175HP, and give 16-21 gold and 10 experience when killed.


Spin_Web_icon.pngSpin Web

Throws out a web that renders Broodmother invisible in its vicinity, while also boosting regeneration, and granting a passive movement speed increase.

Skill Information
Mana Cost:
50
Cooldown:
30
Range:
600
Radius:
650
Allowed Webs:
2/4/6/8
Health Regen:
2/4/6/8
Move Speed:
20%/25%/30%/35%
Notes
Has a fade time of 2 seconds.

Also affects Spiderling and Spiderites.

Destroys trees in the AoE when placed, but will grow back after the corresponding time (even if the web is still there).

The web has a sight range of 150, during both day and night.

The web does not prevent neutrals from spawning.

If more webs are spawned than allowed, the oldest one will disappear.

Spin Webs shows an icon on the minimap.




Incapacitating_Bite_icon.pngIncapacitating Bite

Broodmother's venom cripples enemy units, causing her attacks to slow and deal bonus damage, as well as giving the affected unit a chance to miss its attacks. Incapacitating Bite is a Unique Attack Modifier, and does not stack with other Unique Attack Modifiers.

Skill Information
Miss Chance:
10/20/30/40
Move Slow:
10%/20%/30%/40%
Notes
The affected enemies' miss chance stacks with evasion and terrain dodge chance.


Insatiable_Hunger_icon.pngInsatiable Hunger (Ultimate)

A violent lust for vital fluids increases Broodmother's attack damage and gives her a vampiric attack.

Skill Information
Mana Cost:
100
Cooldown:
60/45/30
Bonus Damage:
60/80/100
Lifesteal:
40%/60%/80%
Duration:
14
Notes
Fully stacks with all items providing lifesteal (both unique attack modifiers and auras).

Can only be removed by Purge (from Diffusal Blade, Stone Gaze, Demonic Purge, Unstable Current, or the Satyr Trickster).





2. Items


3. Pros and cons