Heroes \ The Dire \ Agility \ Viper

Attribute info
Strength 17 + 1.90
Agility 21 + 2.50
Intelligence 15 + 1.80
Advanced info
Movement Speed: 285
Sight Range: 1800/800
Attack Range: 575
Missile Speed: 1200
Attack Duration: 0.33+1
Cast Duration: 0.3+0.51
Base Attack Time: 1.7
Viper.pngViper
The Netherdrake
"My fangs drip."



Dire Agility Hero. The malevolent familiar of a sadistic wizard who captured and hoped to tame him, Viper was curiously glad to have been sprung from the sealed and unchanging subterranean Nether Reaches where his race had lived for millions of years, after tectonic slippage had sealed off the Netherdrakes in luminous caverns. Viper spent some time appearing to submit to the wizard's enchainments, hoping to learn what he could of the dark magics the mage practiced. But he soon realized that few spells were as deadly as the toxins that were his birthright. Exuding an acid that swiftly ate away the bars of his cage, the Netherdrake slipped free of his confines, spit poison in the old spellcaster's eyes, and soared out to let the world know that it had a new master.

1. Skills


120px-Poison_Attack_icon.pngPoison Attack

Intensifies Viper's venom, adding an effect to his normal attack that slows attack and movement speed while dealing damage over time. Poison Attack is a Unique Attack Modifier, and does not stack with other Unique Attack Modifiers.

Skill Information
Mana Cost:
20
Cooldown:
4/3/0/0
Range:
600
Duration:
2
Attack and Movement Speed Slow:
10%/20%/30%/40%
Damage Per Second:
6/12/18/24
Notes
Damage type: Magical

The slow and damage will not be increased by successive casts; the duration of the spell will be refreshed instead.


120px-Nethertoxin_icon.pngNethertoxin

Nethertoxin causes Viper's normal attack to deal bonus damage to units based on how much health they are missing. The bonus damage doubles for each 20% of health missing from the target. Nethertoxin deals half damage to creeps and buildings.

Skill Information
Maximum Bonus Damage:
40/80/120/160
Notes
Starts off with 2/4/6/8 bonus damage, and doubles for each 20% missing hp of target unit.

Clones gained from Manta Style and Illusion have this ability.

Due to it affecting buildings, Nethertoxin is great for pushing towers.




120px-Corrosive_Skin_icon.pngCorrosive Skin

Viper exudes an infectious toxin that damages and slows any enemy that attacks it. The acid exudate also increases Viper's resistance to spells.

Skill Information
Duration:
4
Attack and Movement Speed Slow:
10%/15%/20%/25%
Damage Per Second:
10/15/20/25
Magic Resistance:
10%/15%/20%/25%
Notes
Magic resistance stacks with magic resistance from items.

Affects the attacking unit before the attack is actually released.


120px-Viper_Strike_icon.pngViper Strike (Ultimate)

Viper slows the targeted enemy unit's movement and attack speed while also dealing poison damage over time. The slowing effect reduces over the duration of the poison.

Skill Information
Mana Cost:
125/175/250 (125)
Cooldown:
80/50/30 (12)
Range:
500 (900)
Duration:
5.1
Attack and Movement Speed Slow:
40%/60%/80%
Damage Per Second:
60/100/145
Notes
Damage type: Magical

Slow works on magic immune units.

Can be improved by Aghanim's Scepter.

Units afflicted by Viper Strike can be denied by their allies when their HP drops below 25% of their maximum health.

The slow is applied before the projectile connects.





2. Items


3. Pros and cons