Heroes \ The Radiant \ Strength \ Kunkka

Attribute info
Strength 24 + 3.0
Agility 14 + 1.30
Intelligence 18 + 1.50
Advanced info
Movement Speed: 300
Sight Range: 1800/800
Attack Range: Melee
Missile Speed: Instant
Attack Duration: 0.4+0.3
Cast Duration: 0.4+0.51
Base Attack Time: 1.7
Kunkka.pngKunkka
The Admiral
"Thats worth a bottle of rum."



Radiant Strength Hero. As Admiral of the mighty Claddish Navy, Kunkka was charged with protecting the isles of his homeland when the Demons of the Cataract made a concerted grab at the lands of men. After years of small sorties, and increasingly bold and devastating attacks, the Demon Fleet flung all its carnivorous ships at the Trembling Isle. Desperate, the Suicide-Mages of Cladd committed their ultimate rite, summoning a host of ancestral spirits to protect the fleet. Against the Demons, this was just barely enough to turn the tide. As Kunkka watched the Demons take his ships down one by one, he had the satisfaction of wearing away their fleet with his ancestral magic. But at the battle's peak, something in the clash of demons, men and atavistic spirits must have stirred a fourth power that had been slumbering in the depths. The waves rose up in towering spouts around the few remaining ships, and Maelraun the Tentacular appeared amid the fray. His tendrils wove among the ships, drawing demon and human craft together, churning the water and wind into a raging chaos. What happened in the crucible of that storm, none may truly say. The Cataract roars off into the void, deserted by its former denizens. Kunkka is now Admiral of but one ship, a ghostly rig which endlessly replays the final seconds of its destruction. Whether he died in that crash is anyone's guess. Not even Tidehunter, who summoned Maelraun, knows for sure.

1. Skills


120px-Torrent_icon.pngTorrent

Summons a rising torrent that, after a short delay, hurls enemy units into the sky, stunning, dealing damage and slowing movement speed.

Skill Information
Mana Cost:
120
Cooldown:
12
Range:
1500
Radius:
200
Slow Duration:
1/2/3/4
Movement Speed Slow:
35%
Damage:
120/180/240/300
Notes
Damage type: Magical

The delay is 2 seconds at all levels.

The initial visual bubble effect can only be seen by allies.

Units tossed in the air are paused and can still be attacked.

Part of the damage occurs right as the torrent erupts, the rest occurs over time as the units are in the air.

The units are disabled for 1.53 seconds at all levels.


120px-Tidebringer_icon.pngTidebringer

Kunkka's legendary sword grants increased damage and cleaves a large area of effect in front of him for a single strike.

Skill Information
Cooldown:
13/10/7/4
Radius:
600
Damage Bonus:
15/30/45/60
Notes
Cleaved damage is only reduced by armor type, not by armor value.

Cooldown is not activated on denies, so the damage bonus is maintained.

Applies on-hit effects.




X_Marks_The_Spot_icon.pngX Marks The Spot

Targets a friendly or enemy Hero, marks their position with an X, and returns them to it after several seconds. Kunkka can trigger the return at any time during the duration.

Skill Information
Mana Cost:
80/90/100/110
Cooldown:
20
Range:
500/650/800/950
Duration:
1/2/3/4
Notes
If target becomes magic immune after this spell has been cast, target will not return to the X after the duration ends.

Interrupts channelling spells.

The -disablehelp command will prevent an allied Admiral from casting this spell on you.


X_Marks_The_Spot_icon.pngReturn

Returns the marked hero to the X.

Skill Information
Mana Cost:
50
Cooldown:
5
Effect:
Returns the marked hero to the X.
Notes
This ability is available when X Marks the Spot is active on a target.




120px-Ghost_Ship_icon.pngGhost Ship (Ultimate)

Summons a ghostship to cut a swath through battle, causing damage and stuns to enemy units as it crashes through. Allies are doused in Kunkka's Rum, receiving bonus movement speed and a delayed reaction to damage.

Skill Information
Mana Cost:
150/200/250
Cooldown:
60/50/40
Range:
1000
Radius:
425
Buff Duration:
8
Stun Duration:
1.2
Damage:
300/400/500
Movement Speed Bonus:
10%
Damage Reduction:
50% (which will be dealt after the buff wears off)
Notes
Damage type: Magical

Actual area of effect of ship's collision is larger than the boat itself.

The boat has a movement speed of 650.

Damage dealt after Kunkka's rum wears off is non-lethal and can never kill a hero.




2. Items


3. Pros and cons



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