Heroes \ The Radiant \ Strength \ Clockwerk

Attribute info
Strength 24 + 2.70
Agility 15 + 1.20
Intelligence 17 + 1.30
Advanced info
Movement Speed: 315
Sight Range: 1800/800
Attack Range: Melee
Missile Speed: Instant
Attack Duration: 0.33+0.64
Cast Duration: 0.3+0.51
Base Attack Time: 1.7
Clockwerk.pngRattletrap
The Clockwerk
"Some assembly required."



Radiant Strength Hero. Rattletrap belongs to the same race as Sniper and Tinker, and in much the same manner he has offset his diminutive stature by beefing himself up with a suit of powered Clockwerk armor that makes the knights of other lands look like tin cans by comparison. Rattletrap is alive with devices that not only protect him from harm, but allow him to rappel from point to point while firing rockets and strewing the terrain with traps. What time is it? It's Clockwerk time!

1. Skills


Battery_Assault_icon.pngBattery Assault

Discharges high-powered shrapnel at random nearby enemy units, dealing minor magical damage and ministun.

Skill Information
Mana Cost:
75
Cooldown:
32/28/24/20
Radius:
275
Duration:
10.5
Damage:
15/35/55/75
Notes
Damage type: Magical

Remains active even if Clockwerk is disabled.

Total damage: 225/525/825/1125.


Power_Cogs_icon.pngPower Cogs

Forms a barrier of energized cogs around Clockwerk, trapping any units that are near. Enemies outside the trap that touch a cog are knocked back, losing health and mana. Once a cog has delivered a shock, it will power down.

Skill Information
Mana Cost:
50/60/70/80
Cooldown:
15
Radius:
210
Duration:
5/6/7/8
Life and Mana Drained:
80/120/160/200
Notes
Damage type: Magical

Cogs can shock magic immune and invisible units.

Cogs can be destroyed by 1 attack from Clockwerk or an ally, and 3 for enemies.

Enemies that are knocked back are mini-stunned.




Rocket_Flare_icon.pngRocket Flare

Fires a flare that explodes over a given area, damaging enemies and providing vision for 10 seconds.

Skill Information
Mana Cost:
50
Cooldown:
20/18/16/14
Range:
Global
Radius:
575
Duration:
10
Damage:
80/120/160/200
Notes
Damage type: Magical
Does not kill enemy animal couriers.


Hookshot_icon.pngHookshot (Ultimate)

Fires a grappling device rapidly at the target location. If the hook hits an enemy unit, Clockwerk launches himself into the target, stunning and dealing damage. Any enemies Clockwerk collides with along the way are subject to damage and stunned. If the hook collides with an allied unit, Clockwerk does not move.

Skill Information
Mana Cost:
150
Cooldown:
70/55/40 (12)
Range:
2000/2500/3000
Radius:
125/175**
Stun Duration:
1/1.5/2
Damage:
100/200/300
Notes
Damage type: Magical
Can be improved by Aghanim's Scepter.

Improved version can latch onto allies. The allied unit will not get disabled or damaged, and enemy units will still get damaged and disabled.

(**) Latch/stun radius

The affected enemy will be paused until the hook retreats.

Colliding with a neutral creep, or with an allied unit (without Aghanim's Scepter) will stop the hook for no effect.





2. Items


3. Pros and cons