Heroes \ The Dire \ Strength \ Axe

Attribute info
Strength 25 + 2.50
Agility 20 + 2.20
Intelligence 18 + 1.60
Advanced info
Movement Speed: 290
Sight Range: 1800/800
Attack Range: Melee
Missile Speed: Instant
Attack Duration: 0.5+0.5
Cast Duration: 0.3+0.51
Base Attack Time: 1.7
Axe.pngMogul Kahn
The Axe
"So many skulls to cleave. So many bodies to throw on the pile."

Dire Strength Hero. As a grunt in the Army of Red Mist, Mogul Khan set his sights on the rank of Red Mist General. In battle after battle he proved his worth through gory deed. His rise through the ranks was helped by the fact that he never hesitated to decapitate a superior. Through the seven year Campaign of the Thousand Tarns, he distinguished himself in glorious carnage, his star of fame shining ever brighter, while the number of comrades in arms steadily dwindled. On the night of ultimate victory, Axe declared himself the new Red Mist General, and took on the ultimate title of 'Axe.' But his troops now numbered zero. Of course, many had died in battle, but a significant number had also fallen to Axe's blade. Needless to say, most soldiers now shun his leadership. But this matters not a whit to Axe, who knows that a one-man army is by far the best.

1. Skills


120px-Berserkers_Call_icon.pngBerserker's Call

Axe taunts nearby enemy units, forcing them to attack him, while he gains bonus armor during the duration.

Skill Information
Mana Cost:
80/90/100/110
Cooldown:
10
Radius:
275
Bonus Armor:
40
Duration:
1.5/2/2.5/3
Notes
Berserker's Call affects invisible units, as well as units with magic immunity.

Enemies who are taunted by Berserker's Call will be frozen for the duration if Axe dies.


120px-Battle_Hunger_icon.pngBattle Hunger

Enrages an enemy unit, causing it to be slowed and take damage over time until it kills another unit or the duration ends. Axe gains movement speed for each unit affected with Battle Hunger.

Skill Information
Mana Cost:
75/85/95/105
Cooldown:
20/15/10/5
Duration:
10/13/16/19
Movement Slow:
8%
Bonus Movement Speed:
8%
Damage Per Second:
15/21/27/33
Notes
Damage type: Magical

Heroes affected with this buff cannot be denied when their HP is low.

Killing illusions, destroying buildings, or denying will also remove the spell.

Has a maximum range of 900




120px-Counter_Helix_icon.pngCounter Helix

When attacked, Axe performs a helix counter attack, dealing damage to all nearby enemies.

Skill Information
Cooldown:
0.65/0.6/0.55/0.5
Radius:
275
Chance to Helix:
17%
Damage:
100/135/170/205
Notes
Damage type: Physical

Counter Helix checks for triggering whenever an attack against Axe begins, not when Axe is actually damaged by said attack.


120px-Culling_Blade_icon.pngCulling Blade (Ultimate)

Axe spots weakness and strikes, dealing moderate damage but instantly killing an enemy Hero with low health. When a hero is killed in this way, Axe and nearby allied units gain bonus movement speed.

Skill Information
Mana Cost:
120/160/200
Cooldown:
75/65/55 (6)
Kill Threshold:
300/450/625
Damage:
150/250/300
Range:
150
Bonus Movement Speed:
25%
Movement Speed Radius:
600
Movement Speed Duration:
6
Notes
Damage type: Magical (Regular), 100000000 Physical (Killing Blow)

The killing blow goes through magic immunity.

The killing blow removes all buffs from the target unit before killing it. This includes any hero that is under the effects of Shallow Grave as well.

Can be improved by Aghanim's Scepter.





2. Items


3. Pros and cons



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