Tournaments \ Tournament rules
Administration & Admins
1. For each tournament, GosuGamers announces a list of official admins, head admins, streamers and casters that are allowed in games and, in case of admins, have the right to make decisions about rules. These lists are final and will be updated when necessary.
2. Match admins have final say in all matters. Choosing to ignore an admin’s instructions (if within reason) may lead to a warning, match forfeit or disqualification.
3. If a situation arises that is not covered in these rules, admins have the power to decide how they see fit.
4. If either team believes an admin’s judgment is not correct, they may ask for a head admin to review the case.
5. In case a head admin is not around to decide, both teams will play on until either all games are played (3 in best of 3, 5 in best of 5) or one team wins regardless of the decision (such as a team wins 4 matches in a best of 5).
6. Head admins will make a decision within 24 (twenty-four) hours, and will inform both teams of the decision.
7. Teams may report any admin if they suspect favoritism or decisions that contradict the rules. GosuGamers will review these reports and take appropriate action where necessary.
Warnings & Disqualification
1. Breaking any of the rules in this document may lead to either a warning, your team being forced to forfeit a single match, or disqualification of one or more individuals or teams. Admins will decide what punishment is appropriate depending on what rules were broken.
2. Disqualified teams forfeit their claim to any prize money they would earn in the tournament they are disqualified from. In case of sponsored teams, GosuGamers retains the right to inform your sponsor of the disqualification and the reasons for it.
3. Unsportsmanlike conduct such as excessive use of ill language, griefing, racism, profanity, rude acts, vulgar acts, acts of belligerence, and disrespect of an official, streamer or caster will result in a warning.
4. An admin may decide to give out a warning for whatever other reason he believes to be worthy of a warning.
5. After three warnings, a team will be disqualified from the event.
Rosters and Registration
1. When registering for any gosugamers tournament, teams will provide a team name, tag, roster and at least one valid email address that can be used to contact the team. This email contact will be used only for private matters concerning the tournament.
2. Teams must keep their contact info up-to-date. Failure to provide or update the team’s contact information may result in a team forfeiting their winnings.
3. Players are prohibited from using any player account that was not registered in the team roster.
4. Players are not allowed to have more than one player account registered for the same tournament.
5 Players are not allowed to play on accounts other than those registered in their team's roster.
6. No ringers/stand-ins will be allowed for any reason whatsoever.
7. Once a player has played a match for any team, he may not change teams for the rest of the tournament.
8. Teams are allowed to add new players to their roster during the tournament. Teams may request a player to be added to their roster. Once registered, a player must wait for 3 (three) days before being allowed to compete in the tournament.
9. Team rosters may contain a maximum of 8 (eight) players.
Bugs, Restrictions & Items
1. It is not allowed to block creeps from reaching their destination (e.g. blocking base entrance) in any way, including but not limited to spells such as Fissure.
2. Deliberate use of bugs or exploits is not allowed.
3. There are no item restrictions.
4. The sharing of wards, consumables, and gems is allowed.
5.The following items may not be shared for more than 3 minutes during a single game: Bottle, Lifetube, Manatube, Sustainer, Scarab, and Trinket of Restoration.
1. Each match has a set date and time, determined by admins, based on the timezones of each team.
2. Teams may request to reschedule no less than 72 (seventy two) hours before the new match time. A request must contain the new date and time of the match.
3. A rescheduled game must take place in the same week as the original match time.
4. In case of rescheduling, both team captains must confirm the new match time to an admin. This may be done in-game, through firstname.lastname@example.org or on #gosugamers.hon on IRC QuakeNet.
5. Until an admin confirms, rescheduling requests will not be accepted. This means that a match will be rescheduled only after an admin confirms.
Before the Match
1. Teams in different regions should decide on a neutral host location that is suitable for the match (server with the overall lowest ping for both teams).
2. Teams in the same region should use a server located in that region.
3. If the teams cannot agree upon a neutral host location then the server will be decided by a match admin.
4. No observers or referees are allowed in a match unless they are match admins, shoutcasters, or streamers. GosuGamers will announce a list of official match admins, casters and streamers. If a match admin allows or denies someone for any reason, that ruling must be followed.
5. If a team does not show up for a match within 15 (fifteen) minutes of the scheduled time they will forfeit. Match admins or the opposing team can extend this time period.
1. Game Mode: Banning Pick, 5v5, Forests of Caldavar.
2. Game Options: All Heroes, Tournament Rules.
3. Teams will decide for themselves which team picks side and which team chooses the pick order. If teams cannot find a way to do this, an admin will have them decide it by a die roll.
During the Match
1. In case of an in-game dispute, pause the game and contact a match admin.
2. In the case that both teams cannot agree on a decision or an admin is not available, the remainder of the match will be played out and the teams can submit the replay match ID for an admin review/appeal afterward.
3. Teams are allowed to remake the game if a remake vote succeeds.
4. If a player drops his team is allowed to pause a single time without the opposing team unpausing (giving the appropriate player a chance to reconnect in a timely fashion).
5. If a Player is disconnected for a total of 10 minutes or more, either team may have that the game continue without the missing player.
6. Should a hero prove to be bugged in such a way that harms it’s effectiveness severely, the team using that hero is entitled to have the game ended and the result discounted. This rule is applied only during the first 20 minutes of any match. A new game will be started immediately with the same settings (pick order, side, server) but with new hero picks.
1. Backdooring is not allowed. The rules concerning backdooring are given in rules 2 and 3.
2. Player controlled units may not enter the base without the presence of allied, non player controlled creeps, unless the lane in question is completely pushed (base tower and barracks down, no enemy non player controlled creeps in that lane).
3. Once players are inside the base, they may remain within the base for however long they wish, and can attack whichever buildings they want.
4. Non-base towers are not subject to these rules, and can be attacked at any time.
After the Match
1. A team wins when:
- Their opponent successfully passes a concede vote.
- They destroy their opponent’s World Tree (if they are Hellbourne) or Sacrificial Shrine (if they are Legion).
2. The match ID must be submitted by one of the teams to tournament admins in-game, at #gosugamers.hon on IRC QuakeNet or to email@example.com. In case of in-game or IRC, if an admin does not confirm, the IDs are not submitted and teams should attempt to contact a different admin.